From 132f87c3a142b36527573cf4c4191d90451c95bb Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" <icculus@icculus.org> Date: Mon, 13 Apr 2020 22:06:12 -0400 Subject: [PATCH] opengl: Don't try to do Desktop OpenGL stuff if support isn't available. --- src/video/SDL_egl.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/video/SDL_egl.c b/src/video/SDL_egl.c index 5a90fc183..58939053c 100644 --- a/src/video/SDL_egl.c +++ b/src/video/SDL_egl.c @@ -975,9 +975,10 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface) if (SDL_GL_ExtensionSupported("GL_OES_surfaceless_context")) { _this->gl_allow_no_surface = SDL_TRUE; } +#if SDL_VIDEO_OPENGL } else { /* Desktop OpenGL supports it by default from version 3.0 on. */ - void (GL_APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params); + void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params); glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv"); if (glGetIntegervFunc) { GLint v = 0; @@ -986,6 +987,7 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface) _this->gl_allow_no_surface = SDL_TRUE; } } +#endif } }