From 1d1965b6eef059660f011716ba701ee620b45fd5 Mon Sep 17 00:00:00 2001 From: Francisco Javier Trujillo Mata Date: Mon, 18 Jul 2022 12:34:17 +0200 Subject: [PATCH] Removing the BGR_888 from texture supported --- src/render/ps2/SDL_render_ps2.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/render/ps2/SDL_render_ps2.c b/src/render/ps2/SDL_render_ps2.c index 3ea918424..02a269460 100644 --- a/src/render/ps2/SDL_render_ps2.c +++ b/src/render/ps2/SDL_render_ps2.c @@ -723,11 +723,10 @@ SDL_RenderDriver PS2_RenderDriver = { .info = { .name = "PS2 gsKit", .flags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE, - .num_texture_formats = 3, + .num_texture_formats = 2, .texture_formats = { [0] = SDL_PIXELFORMAT_ABGR1555, [1] = SDL_PIXELFORMAT_ABGR8888, - [2] = SDL_PIXELFORMAT_BGR888, }, .max_texture_width = 1024, .max_texture_height = 1024,