diff --git a/src/joystick/hidapi/SDL_hidapi_ps4.c b/src/joystick/hidapi/SDL_hidapi_ps4.c index 05ce68ca5..6b4fee3ab 100644 --- a/src/joystick/hidapi/SDL_hidapi_ps4.c +++ b/src/joystick/hidapi/SDL_hidapi_ps4.c @@ -1016,6 +1016,7 @@ HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device) Uint8 data[USB_PACKET_LENGTH*2]; int size; int packet_count = 0; + Uint32 now = SDL_GetTicks(); if (device->num_joysticks > 0) { joystick = SDL_JoystickFromInstanceID(device->joysticks[0]); @@ -1030,7 +1031,7 @@ HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device) } ++packet_count; - ctx->last_packet = SDL_GetTicks(); + ctx->last_packet = now; if (!joystick) { continue; @@ -1067,7 +1068,7 @@ HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device) if (device->is_bluetooth) { if (packet_count == 0) { /* Check to see if it looks like the device disconnected */ - if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->last_packet + BLUETOOTH_DISCONNECT_TIMEOUT_MS)) { + if (SDL_TICKS_PASSED(now, ctx->last_packet + BLUETOOTH_DISCONNECT_TIMEOUT_MS)) { /* Send an empty output report to tickle the Bluetooth stack */ HIDAPI_DriverPS4_TickleBluetooth(device); } @@ -1084,7 +1085,7 @@ HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device) if (packet_count == 0) { if (device->num_joysticks > 0) { /* Check to see if it looks like the device disconnected */ - if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->last_packet + BLUETOOTH_DISCONNECT_TIMEOUT_MS)) { + if (SDL_TICKS_PASSED(now, ctx->last_packet + BLUETOOTH_DISCONNECT_TIMEOUT_MS)) { HIDAPI_JoystickDisconnected(device, device->joysticks[0]); } } diff --git a/src/joystick/hidapi/SDL_hidapi_ps5.c b/src/joystick/hidapi/SDL_hidapi_ps5.c index 93b59cea1..3892764a1 100644 --- a/src/joystick/hidapi/SDL_hidapi_ps5.c +++ b/src/joystick/hidapi/SDL_hidapi_ps5.c @@ -1302,6 +1302,7 @@ HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device) Uint8 data[USB_PACKET_LENGTH*2]; int size; int packet_count = 0; + Uint32 now = SDL_GetTicks(); if (device->num_joysticks > 0) { joystick = SDL_JoystickFromInstanceID(device->joysticks[0]); @@ -1316,7 +1317,7 @@ HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device) } ++packet_count; - ctx->last_packet = SDL_GetTicks(); + ctx->last_packet = now; if (!joystick) { continue; @@ -1361,7 +1362,7 @@ HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device) if (device->is_bluetooth) { if (packet_count == 0) { /* Check to see if it looks like the device disconnected */ - if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->last_packet + BLUETOOTH_DISCONNECT_TIMEOUT_MS)) { + if (SDL_TICKS_PASSED(now, ctx->last_packet + BLUETOOTH_DISCONNECT_TIMEOUT_MS)) { /* Send an empty output report to tickle the Bluetooth stack */ HIDAPI_DriverPS5_TickleBluetooth(device); } diff --git a/src/joystick/hidapi/SDL_hidapi_switch.c b/src/joystick/hidapi/SDL_hidapi_switch.c index 66feeab45..8a7c9f0cb 100644 --- a/src/joystick/hidapi/SDL_hidapi_switch.c +++ b/src/joystick/hidapi/SDL_hidapi_switch.c @@ -2083,76 +2083,76 @@ HIDAPI_DriverSwitch_UpdateDevice(SDL_HIDAPI_Device *device) SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context; SDL_Joystick *joystick = NULL; int size; - Uint32 now; - - /* Reconnect the Bluetooth device once the USB device is gone */ - if (device->num_joysticks == 0 && - device->is_bluetooth && - !HIDAPI_HasConnectedUSBDevice(device->serial)) { - if (ReadInput(ctx) > 0) { - HIDAPI_JoystickConnected(device, NULL); - } - } + int packet_count = 0; + Uint32 now = SDL_GetTicks(); if (device->num_joysticks > 0) { joystick = SDL_JoystickFromInstanceID(device->joysticks[0]); - } else { - return SDL_FALSE; } - now = SDL_GetTicks(); - while ((size = ReadInput(ctx)) > 0) { #ifdef DEBUG_SWITCH_PROTOCOL HIDAPI_DumpPacket("Nintendo Switch packet: size = %d", ctx->m_rgucReadBuffer, size); #endif - if (joystick) { - if (ctx->m_bInputOnly) { - HandleInputOnlyControllerState(joystick, ctx, (SwitchInputOnlyControllerStatePacket_t *)&ctx->m_rgucReadBuffer[0]); - } else { - switch (ctx->m_rgucReadBuffer[0]) { - case k_eSwitchInputReportIDs_SimpleControllerState: - HandleSimpleControllerState(joystick, ctx, (SwitchSimpleStatePacket_t *)&ctx->m_rgucReadBuffer[1]); - break; - case k_eSwitchInputReportIDs_FullControllerState: - HandleFullControllerState(joystick, ctx, (SwitchStatePacket_t *)&ctx->m_rgucReadBuffer[1]); - break; - default: - break; - } + ++packet_count; + ctx->m_unLastInput = now; + + if (!joystick) { + continue; + } + + if (ctx->m_bInputOnly) { + HandleInputOnlyControllerState(joystick, ctx, (SwitchInputOnlyControllerStatePacket_t *)&ctx->m_rgucReadBuffer[0]); + } else { + switch (ctx->m_rgucReadBuffer[0]) { + case k_eSwitchInputReportIDs_SimpleControllerState: + HandleSimpleControllerState(joystick, ctx, (SwitchSimpleStatePacket_t *)&ctx->m_rgucReadBuffer[1]); + break; + case k_eSwitchInputReportIDs_FullControllerState: + HandleFullControllerState(joystick, ctx, (SwitchStatePacket_t *)&ctx->m_rgucReadBuffer[1]); + break; + default: + break; } } - ctx->m_unLastInput = now; } if (joystick) { - if (!ctx->m_bInputOnly && !device->is_bluetooth && - ctx->device->product_id != USB_PRODUCT_NINTENDO_SWITCH_JOYCON_GRIP) { - const Uint32 INPUT_WAIT_TIMEOUT_MS = 100; - if (SDL_TICKS_PASSED(now, ctx->m_unLastInput + INPUT_WAIT_TIMEOUT_MS)) { - /* Steam may have put the controller back into non-reporting mode */ - WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE); - } - } else if (device->is_bluetooth) { - const Uint32 INPUT_WAIT_TIMEOUT_MS = 3000; - if (SDL_TICKS_PASSED(now, ctx->m_unLastInput + INPUT_WAIT_TIMEOUT_MS)) { - /* Bluetooth may have disconnected, try reopening the controller */ - size = -1; + if (packet_count == 0) { + if (!ctx->m_bInputOnly && !device->is_bluetooth && + ctx->device->product_id != USB_PRODUCT_NINTENDO_SWITCH_JOYCON_GRIP) { + const Uint32 INPUT_WAIT_TIMEOUT_MS = 100; + if (SDL_TICKS_PASSED(now, ctx->m_unLastInput + INPUT_WAIT_TIMEOUT_MS)) { + /* Steam may have put the controller back into non-reporting mode */ + WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE); + } + } else if (device->is_bluetooth) { + const Uint32 INPUT_WAIT_TIMEOUT_MS = 3000; + if (SDL_TICKS_PASSED(now, ctx->m_unLastInput + INPUT_WAIT_TIMEOUT_MS)) { + /* Bluetooth may have disconnected, try reopening the controller */ + size = -1; + } } } + + if (ctx->m_bRumblePending || ctx->m_bRumbleZeroPending) { + HIDAPI_DriverSwitch_SendPendingRumble(ctx); + } else if (ctx->m_bRumbleActive && + SDL_TICKS_PASSED(now, ctx->m_unRumbleSent + RUMBLE_REFRESH_FREQUENCY_MS)) { +#ifdef DEBUG_RUMBLE + SDL_Log("Sent continuing rumble, %d ms after previous rumble\n", now - ctx->m_unRumbleSent); +#endif + WriteRumble(ctx); + } } - if (ctx->m_bRumblePending || ctx->m_bRumbleZeroPending) { - HIDAPI_DriverSwitch_SendPendingRumble(ctx); - } else if (ctx->m_bRumbleActive && - SDL_TICKS_PASSED(now, ctx->m_unRumbleSent + RUMBLE_REFRESH_FREQUENCY_MS)) { -#ifdef DEBUG_RUMBLE - SDL_Log("Sent continuing rumble, %d ms after previous rumble\n", now - ctx->m_unRumbleSent); -#endif - WriteRumble(ctx); + /* Reconnect the Bluetooth device once the USB device is gone */ + if (device->num_joysticks == 0 && device->is_bluetooth && packet_count > 0 && + !HIDAPI_HasConnectedUSBDevice(device->serial)) { + HIDAPI_JoystickConnected(device, NULL); } - if (size < 0) { + if (size < 0 && device->num_joysticks > 0) { /* Read error, device is disconnected */ HIDAPI_JoystickDisconnected(device, device->joysticks[0]); }