From 21cb42d79b8585fac1f0c9b49fe95fba47d1e3be Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Tue, 27 Dec 2016 09:51:58 -0800 Subject: [PATCH] Make sure we go all the way back (within the XBox controller dead zone) to prevent accidentally binding axes inverted --- test/controllermap.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/test/controllermap.c b/test/controllermap.c index 41cddeb00..6fa64570d 100644 --- a/test/controllermap.c +++ b/test/controllermap.c @@ -413,7 +413,7 @@ WatchJoystick(SDL_Joystick * joystick) if (nCurrentDistance > nFarthestDistance) { pAxisState->m_nFarthestValue = nValue; } - if (nCurrentDistance < 10000 && nFarthestDistance > 20000) { + if (nCurrentDistance <= 8000 && nFarthestDistance >= 20000) { /* We've gone out and back, let's bind this axis */ SDL_GameControllerExtendedBind binding; SDL_zero(binding);