mirror of
https://github.com/encounter/SDL.git
synced 2025-12-09 05:27:48 +00:00
Added SDL_RenderGetD3D11Device() to get access to the device associated with the D3D11 renderer
This commit is contained in:
@@ -793,3 +793,4 @@
|
||||
#define SDL_lround SDL_lround_REAL
|
||||
#define SDL_lroundf SDL_lroundf_REAL
|
||||
#define SDL_SoftStretchLinear SDL_SoftStretchLinear_REAL
|
||||
#define SDL_RenderGetD3D11Device SDL_RenderGetD3D11Device_REAL
|
||||
|
||||
@@ -854,3 +854,6 @@ SDL_DYNAPI_PROC(float,SDL_roundf,(float a),(a),return)
|
||||
SDL_DYNAPI_PROC(long,SDL_lround,(double a),(a),return)
|
||||
SDL_DYNAPI_PROC(long,SDL_lroundf,(float a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_SoftStretchLinear,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, const SDL_Rect *d),(a,b,c,d),return)
|
||||
#ifdef __WIN32__
|
||||
SDL_DYNAPI_PROC(ID3D11Device*,SDL_RenderGetD3D11Device,(SDL_Renderer *a),(a),return)
|
||||
#endif
|
||||
|
||||
@@ -20,6 +20,9 @@
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#include "SDL_render.h"
|
||||
#include "SDL_system.h"
|
||||
|
||||
#if SDL_VIDEO_RENDER_D3D11 && !SDL_RENDER_DISABLED
|
||||
|
||||
#define COBJMACROS
|
||||
@@ -2595,4 +2598,30 @@ SDL_RenderDriver D3D11_RenderDriver = {
|
||||
|
||||
#endif /* SDL_VIDEO_RENDER_D3D11 && !SDL_RENDER_DISABLED */
|
||||
|
||||
#ifdef __WIN32__
|
||||
/* This function needs to always exist on Windows, for the Dynamic API. */
|
||||
ID3D11Device *
|
||||
SDL_RenderGetD3D11Device(SDL_Renderer * renderer)
|
||||
{
|
||||
ID3D11Device *device = NULL;
|
||||
|
||||
#if SDL_VIDEO_RENDER_D3D11 && !SDL_RENDER_DISABLED
|
||||
D3D11_RenderData *data = (D3D11_RenderData *) renderer->driverdata;
|
||||
|
||||
/* Make sure that this is a D3D renderer */
|
||||
if (renderer->DestroyRenderer != D3D11_DestroyRenderer) {
|
||||
SDL_SetError("Renderer is not a D3D11 renderer");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
device = (ID3D11Device *)data->d3dDevice;
|
||||
if (device) {
|
||||
ID3D11Device_AddRef(device);
|
||||
}
|
||||
#endif /* SDL_VIDEO_RENDER_D3D11 && !SDL_RENDER_DISABLED */
|
||||
|
||||
return device;
|
||||
}
|
||||
#endif /* __WIN32__ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
Reference in New Issue
Block a user