diff --git a/src/video/haiku/SDL_bopengl.cc b/src/video/haiku/SDL_bopengl.cc index b2a53fe8f..4cdb92b14 100644 --- a/src/video/haiku/SDL_bopengl.cc +++ b/src/video/haiku/SDL_bopengl.cc @@ -167,72 +167,6 @@ void BE_GL_RebootContexts(_THIS) { } -#if 0 /* Functions from 1.2 that do not appear to be used in 1.3 */ - - int BE_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value) - { - /* - FIXME? Right now BE_GL_GetAttribute shouldn't be called between glBegin() and glEnd() - it doesn't use "cached" values - */ - switch (attrib) { - case SDL_GL_RED_SIZE: - glGetIntegerv(GL_RED_BITS, (GLint *) value); - break; - case SDL_GL_GREEN_SIZE: - glGetIntegerv(GL_GREEN_BITS, (GLint *) value); - break; - case SDL_GL_BLUE_SIZE: - glGetIntegerv(GL_BLUE_BITS, (GLint *) value); - break; - case SDL_GL_ALPHA_SIZE: - glGetIntegerv(GL_ALPHA_BITS, (GLint *) value); - break; - case SDL_GL_DOUBLEBUFFER: - glGetBooleanv(GL_DOUBLEBUFFER, (GLboolean *) value); - break; - case SDL_GL_BUFFER_SIZE: - int v; - glGetIntegerv(GL_RED_BITS, (GLint *) & v); - *value = v; - glGetIntegerv(GL_GREEN_BITS, (GLint *) & v); - *value += v; - glGetIntegerv(GL_BLUE_BITS, (GLint *) & v); - *value += v; - glGetIntegerv(GL_ALPHA_BITS, (GLint *) & v); - *value += v; - break; - case SDL_GL_DEPTH_SIZE: - glGetIntegerv(GL_DEPTH_BITS, (GLint *) value); /* Mesa creates 16 only? r5 always 32 */ - break; - case SDL_GL_STENCIL_SIZE: - glGetIntegerv(GL_STENCIL_BITS, (GLint *) value); - break; - case SDL_GL_ACCUM_RED_SIZE: - glGetIntegerv(GL_ACCUM_RED_BITS, (GLint *) value); - break; - case SDL_GL_ACCUM_GREEN_SIZE: - glGetIntegerv(GL_ACCUM_GREEN_BITS, (GLint *) value); - break; - case SDL_GL_ACCUM_BLUE_SIZE: - glGetIntegerv(GL_ACCUM_BLUE_BITS, (GLint *) value); - break; - case SDL_GL_ACCUM_ALPHA_SIZE: - glGetIntegerv(GL_ACCUM_ALPHA_BITS, (GLint *) value); - break; - case SDL_GL_STEREO: - case SDL_GL_MULTISAMPLEBUFFERS: - case SDL_GL_MULTISAMPLESAMPLES: - default: - *value = 0; - return (-1); - } - return 0; - } - -#endif - - - #ifdef __cplusplus } #endif