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Added initial support for MFi game controllers on iOS.
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@@ -235,6 +235,7 @@
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#cmakedefine SDL_JOYSTICK_XINPUT @SDL_JOYSTICK_XINPUT@
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#cmakedefine SDL_JOYSTICK_DUMMY @SDL_JOYSTICK_DUMMY@
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#cmakedefine SDL_JOYSTICK_IOKIT @SDL_JOYSTICK_IOKIT@
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#cmakedefine SDL_JOYSTICK_MFI @SDL_JOYSTICK_MFI@
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#cmakedefine SDL_JOYSTICK_LINUX @SDL_JOYSTICK_LINUX@
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#cmakedefine SDL_JOYSTICK_WINMM @SDL_JOYSTICK_WINMM@
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#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@
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@@ -115,8 +115,11 @@
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/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
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#define SDL_HAPTIC_DUMMY 1
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/* Enable MFi joystick support */
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#define SDL_JOYSTICK_MFI 1
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/* Enable Unix style SO loading */
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/* Technically this works, but it violates the iPhone developer agreement */
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/* Technically this works, but violates the iOS dev agreement prior to iOS 8 */
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/* #define SDL_LOADSO_DLOPEN 1 */
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/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
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@@ -148,9 +151,6 @@
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/* enable iOS extended launch screen */
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#define SDL_IPHONE_LAUNCHSCREEN 1
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/* enable joystick subsystem */
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#define SDL_JOYSTICK_DISABLED 0
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/* Set max recognized G-force from accelerometer
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See src/joystick/uikit/SDL_sysjoystick.m for notes on why this is needed
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*/
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