diff --git a/src/video/kmsdrm/SDL_kmsdrmopengles.c b/src/video/kmsdrm/SDL_kmsdrmopengles.c index e4274a91a..70bd45fe2 100644 --- a/src/video/kmsdrm/SDL_kmsdrmopengles.c +++ b/src/video/kmsdrm/SDL_kmsdrmopengles.c @@ -73,100 +73,9 @@ static EGLSyncKHR create_fence(int fd, _THIS) return fence; } -/* --We have to stop the GPU from executing the cmdstream again because the front butter - has been marked as back buffer so it can be selected by EGL to draw on it BUT - the pageflip has not completed, so it's still on screen, so letting GPU render on it - would cause tearing. (kms_fence) --We have to stop the DISPLAY from doing the changes we requested in the atomic ioctl, - like the pageflip, until the GPU has completed the cmdstream execution, - because we don't want the pageflip to be done in the middle of a frame rendering. - (gpu_fence). --We have to stop the program from doing a new atomic ioctl until the previous one -has been finished. (kms_fence) -*/ - int -KMSDRM_GLES_SwapWindowDOUBLE(_THIS, SDL_Window * window) { - - SDL_WindowData *windata = ((SDL_WindowData *) window->driverdata); - SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata; - KMSDRM_FBInfo *fb; - - EGLint status; - int ret; - - uint32_t flags = DRM_MODE_ATOMIC_NONBLOCK; - - EGLSyncKHR kms_in_fence = NULL; - EGLSyncKHR kms_out_fence = NULL; - - /* Create the display in-fence, and export it as a fence fd to pass into the kernel. */ - kms_in_fence = create_fence(EGL_NO_NATIVE_FENCE_FD_ANDROID, _this); - assert(kms_in_fence); - dispdata->kms_in_fence_fd = _this->egl_data->eglDupNativeFenceFDANDROID(_this->egl_data->egl_display, kms_in_fence); - - /* Mark the back buffer as the next front buffer, and the current front buffer as elegible - by EGL as back buffer to draw into. - This will not really happen until we post the pageflip though KMS with the atomic ioctl - and it completes on next vsync. */ - _this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface); - - /* Lock the buffer that is marked by eglSwapBuffers() to become the next front buffer (so it can not - be chosen by EGL as back buffer to draw on), and get a handle to it, so we can use that handle - to request the KMS pageflip that will set it as front buffer. */ - windata->next_bo = KMSDRM_gbm_surface_lock_front_buffer(windata->gs); - if (!windata->next_bo) { - printf("Failed to lock frontbuffer\n"); - return -1; - } - fb = KMSDRM_FBFromBO(_this, windata->next_bo); - if (!fb) { - printf("Failed to get a new framebuffer BO\n"); - return -1; - } - - /* - * Issue atomic pageflip to post the pageflip thru KMS. Returns immediately. - * Never issue an atomic ioctl while the previuos one is pending: it will be rejected. - */ - ret = drm_atomic_commit(_this, fb->fb_id, flags); - if (ret) { - printf("failed to do atomic commit\n"); - return -1; - } - - /* Get the display out fence, returned by the atomic ioctl. */ - kms_out_fence = create_fence(dispdata->kms_out_fence_fd, _this); - assert(kms_out_fence); - - /* Wait on the CPU side for the _previous_ commit to complete before we post the flip through KMS, - * because atomic will reject the commit if we post a new one while the previous one is still pending. */ - do { - status = _this->egl_data->eglClientWaitSyncKHR(_this->egl_data->egl_display, kms_out_fence, 0, EGL_FOREVER_KHR); - } while (status != EGL_CONDITION_SATISFIED_KHR); - - /* Destroy both in and out display fences. */ - _this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, kms_out_fence); - _this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, kms_in_fence); - - /* Now that the pageflip is complete, release last front buffer so EGL can chose it - * as back buffer and render on it again: */ - if (windata->curr_bo) { - KMSDRM_gbm_surface_release_buffer(windata->gs, windata->curr_bo); - windata->curr_bo = NULL; - } - - /* Take note of the current front buffer, so it can be freed next time this function is called. */ - windata->curr_bo = windata->next_bo; - - return ret; -} - - -int -KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) { - +KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) +{ SDL_WindowData *windata = ((SDL_WindowData *) window->driverdata); SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata; KMSDRM_FBInfo *fb; @@ -174,22 +83,41 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) { uint32_t flags = DRM_MODE_ATOMIC_NONBLOCK; + /* Do we need to set video mode this time? */ + if (windata->crtc_setup_pending) { + flags |= DRM_MODE_ATOMIC_ALLOW_MODESET; + windata->crtc_setup_pending = SDL_FALSE; + } + + + /*************************************************************************/ + /* Block for telling KMS to wait for GPU rendering of the current frame */ + /* before applying the KMS changes requested in the atomic ioctl. */ + /*************************************************************************/ + /* Create the fence that will be inserted in the cmdstream exactly at the end of the gl commands that form a frame. KMS will have to wait on it before doing a pageflip. */ dispdata->gpu_fence = create_fence(EGL_NO_NATIVE_FENCE_FD_ANDROID, _this); assert(dispdata->gpu_fence); + /* Mark in the EGL level the buffer that we want to become the new front buffer. + However, it won't really happen until we request a pageflip at the KMS level and it completes. */ _this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface); - /* It's safe to get the gpu_fence FD now, because eglSwapBuffers flushes it - down the cmdstream, so it's now in place in the cmdstream. - Atomic ioctl will pass the in-fence fd into the kernel. */ + /* It's safe to get the gpu_fence FD now, because eglSwapBuffers flushes it down the cmdstream, + so it's now in place in the cmdstream. + Atomic ioctl will pass the in-fence fd into the kernel, telling KMS that it has to wait for GPU to + finish rendering the frame before doing the changes requested in the atomic ioct (pageflip in this case). */ dispdata->kms_in_fence_fd = _this->egl_data->eglDupNativeFenceFDANDROID(_this->egl_data->egl_display, dispdata->gpu_fence); _this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, dispdata->gpu_fence); assert(dispdata->kms_in_fence_fd != -1); + /***************/ + /* Block ends. */ + /***************/ + /* Lock the buffer that is marked by eglSwapBuffers() to become the next front buffer (so it can not - be chosen by EGL as back buffer to draw on), and get a handle to it to request the pageflip on it. */ + be chosen by EGL as back buffer to draw on), and get a handle to it to request the pageflip on it. */ windata->next_bo = KMSDRM_gbm_surface_lock_front_buffer(windata->gs); if (!windata->next_bo) { printf("Failed to lock frontbuffer\n"); @@ -201,8 +129,7 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) { return -1; } - - /* Don't issue another atomic ioctl until previous one has completed. */ + /* Don't issue another atomic ioctl until previous one has completed: it will cause errors. */ if (dispdata->kms_fence) { EGLint status; @@ -213,81 +140,81 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) { _this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, dispdata->kms_fence); } - - /* Issue atomic commit. */ + /* Issue atomic commit, where we request the pageflip. */ ret = drm_atomic_commit(_this, fb->fb_id, flags); if (ret) { printf("failed to do atomic commit\n"); return -1; } - - - /* release last front buffer so EGL can chose it as back buffer and render on it again: */ - if (windata->curr_bo) { - KMSDRM_gbm_surface_release_buffer(windata->gs, windata->curr_bo); - windata->curr_bo = NULL; + /* Release the last front buffer so EGL can chose it as back buffer and render on it again. */ + if (windata->bo) { + KMSDRM_gbm_surface_release_buffer(windata->gs, windata->bo); } - /* Take note of the current front buffer, so it can be freed next time this function is called. */ - windata->curr_bo = windata->next_bo; + /* Take note of current front buffer, so we can free it next time we come here. */ + windata->bo = windata->next_bo; - /* Import out fence from the out fence fd and tell the GPU to wait on it - until the requested pageflip has completed. */ + /**************************************************************************/ + /* Block for telling GPU to wait for completion of requested KMS changes */ + /* before starting cmdstream execution (=next frame rendering). */ + /**************************************************************************/ + + /* Import the kms fence from the out fence fd. We need it to tell GPU to wait for pageflip to complete. */ dispdata->kms_fence = create_fence(dispdata->kms_out_fence_fd, _this); assert(dispdata->kms_fence); + /* Reset out fence FD value because the fence is now away from us, on the driver side. */ dispdata->kms_out_fence_fd = -1; + /* Tell the GPU to wait until the requested pageflip has completed. */ _this->egl_data->eglWaitSyncKHR(_this->egl_data->egl_display, dispdata->kms_fence, 0); - return ret; + /***************/ + /* Block ends. */ + /***************/ + return ret; } int -KMSDRM_GLES_SwapWindowOLD(_THIS, SDL_Window * window) { - +KMSDRM_GLES_SwapWindowDB(_THIS, SDL_Window * window) +{ SDL_WindowData *windata = ((SDL_WindowData *) window->driverdata); SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata; KMSDRM_FBInfo *fb; int ret; + /* Do we need to set video mode this time? */ uint32_t flags = DRM_MODE_ATOMIC_NONBLOCK; + if (windata->crtc_setup_pending) { + flags |= DRM_MODE_ATOMIC_ALLOW_MODESET; + windata->crtc_setup_pending = SDL_FALSE; + } - dispdata->kms_fence = NULL; /* in-fence to gpu, out-fence from kms */ - dispdata->gpu_fence = NULL; /* in-fence to kms, out-fence from gpu, */ - - /* Allow modeset (which is done inside atomic_commit). */ - flags |= DRM_MODE_ATOMIC_ALLOW_MODESET; - - - /* Import out fence from the out fence fd and tell the GPU to wait on it - until the requested pageflip has completed. */ - dispdata->kms_fence = create_fence(dispdata->kms_out_fence_fd, _this); - assert(dispdata->kms_fence); - - dispdata->kms_out_fence_fd = -1; - - - _this->egl_data->eglWaitSyncKHR(_this->egl_data->egl_display, dispdata->kms_fence, 0); - - - /* GL DRAW */ - - /* Create the gpu fence here so it's inserted in the cmdstream exactly - at the end of the gl commands that form a frame. */ + /* Create the fence that will be inserted in the cmdstream exactly at the end + of the gl commands that form a frame. KMS will have to wait on it before doing a pageflip. + (NOTE this fence is not really neeeded in double-buffer mode because the program will be + blocked in eglClientWaitSyncKMHR() until pageflip completes, but we need an in-fence FD anyway + to issue the atomic ioctl). + */ dispdata->gpu_fence = create_fence(EGL_NO_NATIVE_FENCE_FD_ANDROID, _this); assert(dispdata->gpu_fence); - _this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface); - - /* It's safe to get the gpu_fence fd now, because eglSwapBuffers() flushes the fd. */ + /* It's safe to get the gpu_fence FD now, because eglSwapBuffers flushes it down the cmdstream, + so it's now in place in the cmdstream. + Atomic ioctl will pass the in-fence fd into the kernel, telling KMS that it has to wait for GPU to + finish rendering the frame before doing the changes requested in the atomic ioct (pageflip in this case). */ dispdata->kms_in_fence_fd = _this->egl_data->eglDupNativeFenceFDANDROID(_this->egl_data->egl_display, dispdata->gpu_fence); - _this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, dispdata->gpu_fence); assert(dispdata->kms_in_fence_fd != -1); + /* Mark in the EGL level the buffer that we want to become the new front buffer. + However, it won't really happen until we request a pageflip at the KMS level and it completes. */ + _this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface); + + /* Lock the buffer that is marked by eglSwapBuffers() to become the next front buffer (so it can not + be chosen by EGL as back buffer to draw on), and get a handle to it to request the pageflip on it. */ windata->next_bo = KMSDRM_gbm_surface_lock_front_buffer(windata->gs); if (!windata->next_bo) { printf("Failed to lock frontbuffer\n"); @@ -299,6 +226,29 @@ KMSDRM_GLES_SwapWindowOLD(_THIS, SDL_Window * window) { return -1; } + /* Issue atomic commit, where we request the pageflip. */ + ret = drm_atomic_commit(_this, fb->fb_id, flags); + if (ret) { + printf("failed to do atomic commit\n"); + return -1; + } + + /* Release last front buffer so EGL can chose it as back buffer and render on it again. */ + if (windata->bo) { + KMSDRM_gbm_surface_release_buffer(windata->gs, windata->bo); + } + + /* Take note of current front buffer, so we can free it next time we come here. */ + windata->bo = windata->next_bo; + + /* Import the kms fence from the out fence fd. We need it to tell GPU to wait for pageflip to complete. */ + dispdata->kms_fence = create_fence(dispdata->kms_out_fence_fd, _this); + assert(dispdata->kms_fence); + + /* Reset out fence FD value because the fence is now away from us, on the driver side. */ + dispdata->kms_out_fence_fd = -1; + + /* Wait for pageflip to complete, and destroy kms_fence. */ if (dispdata->kms_fence) { EGLint status; @@ -309,32 +259,10 @@ KMSDRM_GLES_SwapWindowOLD(_THIS, SDL_Window * window) { _this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, dispdata->kms_fence); } - - /* Issue atomic commit. */ - ret = drm_atomic_commit(_this, fb->fb_id, flags); - if (ret) { - printf("failed to do atomic commit\n"); - return -1; - } - - - - /* release last front buffer so EGL can chose it as back buffer and render on it again: */ - if (windata->curr_bo) { - KMSDRM_gbm_surface_release_buffer(windata->gs, windata->curr_bo); - windata->curr_bo = NULL; - } - - /* Take note of the current front buffer, so it can be freed next time this function is called. */ - windata->curr_bo = windata->next_bo; - - /* Allow a modeset change for the first commit only. */ - flags &= ~(DRM_MODE_ATOMIC_ALLOW_MODESET); - - return ret; } + /***************************************/ /* End of Atomic functions block */ /***************************************/ diff --git a/src/video/kmsdrm/SDL_kmsdrmopengles.h b/src/video/kmsdrm/SDL_kmsdrmopengles.h index a414ea875..cd8ec4921 100644 --- a/src/video/kmsdrm/SDL_kmsdrmopengles.h +++ b/src/video/kmsdrm/SDL_kmsdrmopengles.h @@ -39,6 +39,7 @@ extern int KMSDRM_GLES_SetSwapInterval(_THIS, int interval); extern int KMSDRM_GLES_LoadLibrary(_THIS, const char *path); extern SDL_GLContext KMSDRM_GLES_CreateContext(_THIS, SDL_Window * window); extern int KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window); +extern int KMSDRM_GLES_SwapWindowDB(_THIS, SDL_Window * window); extern int KMSDRM_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context); #endif /* SDL_VIDEO_DRIVER_KMSDRM && SDL_VIDEO_OPENGL_EGL */ diff --git a/src/video/kmsdrm/SDL_kmsdrmvideo.c b/src/video/kmsdrm/SDL_kmsdrmvideo.c index fa2772bd3..feb1b05c0 100644 --- a/src/video/kmsdrm/SDL_kmsdrmvideo.c +++ b/src/video/kmsdrm/SDL_kmsdrmvideo.c @@ -550,7 +550,12 @@ KMSDRM_CreateDevice(int devindex) device->GL_MakeCurrent = KMSDRM_GLES_MakeCurrent; device->GL_SetSwapInterval = KMSDRM_GLES_SetSwapInterval; device->GL_GetSwapInterval = KMSDRM_GLES_GetSwapInterval; - device->GL_SwapWindow = KMSDRM_GLES_SwapWindow; + + if (SDL_GetHintBoolean(SDL_HINT_VIDEO_DOUBLE_BUFFER, SDL_FALSE)) + device->GL_SwapWindow = KMSDRM_GLES_SwapWindowDB; + else + device->GL_SwapWindow = KMSDRM_GLES_SwapWindow; + device->GL_DeleteContext = KMSDRM_GLES_DeleteContext; #endif device->PumpEvents = KMSDRM_PumpEvents; @@ -642,9 +647,9 @@ KMSDRM_DestroySurfaces(_THIS, SDL_Window * window) { SDL_WindowData *windata = (SDL_WindowData *)window->driverdata; - if (windata->curr_bo) { - KMSDRM_gbm_surface_release_buffer(windata->gs, windata->curr_bo); - windata->curr_bo = NULL; + if (windata->bo) { + KMSDRM_gbm_surface_release_buffer(windata->gs, windata->bo); + windata->bo = NULL; } if (windata->next_bo) { @@ -710,8 +715,8 @@ KMSDRM_CreateSurfaces(_THIS, SDL_Window * window) windata->egl_surface_dirty = SDL_FALSE; #endif - /* We can't call KMSDRM_SetCRTC() until we have a fb_id, in KMSDRM_GLES_SwapWindow(). - So we take note here to do it there. */ + /* We take note here about the need to do a modeset in the atomic_commit(), + called in KMSDRM_GLES_SwapWindow(). */ windata->crtc_setup_pending = SDL_TRUE; return 0; @@ -1166,7 +1171,6 @@ KMSDRM_CreateWindow(_THIS, SDL_Window * window) } /* Init windata fields. */ - windata->double_buffer = SDL_FALSE; windata->crtc_setup_pending = SDL_FALSE; windata->egl_surface_dirty = SDL_FALSE; @@ -1198,12 +1202,6 @@ KMSDRM_CreateWindow(_THIS, SDL_Window * window) window->w = display->desktop_mode.w; window->h = display->desktop_mode.h; */ - - /* In case low-latency is wanted, double-buffered video will be used. We take note here */ - if (SDL_GetHintBoolean(SDL_HINT_VIDEO_DOUBLE_BUFFER, SDL_FALSE)) { - windata->double_buffer = SDL_TRUE; - } - /* Setup driver data for this window */ windata->viddata = viddata; window->driverdata = windata; diff --git a/src/video/kmsdrm/SDL_kmsdrmvideo.h b/src/video/kmsdrm/SDL_kmsdrmvideo.h index e69fe176e..6a3e8a1b5 100644 --- a/src/video/kmsdrm/SDL_kmsdrmvideo.h +++ b/src/video/kmsdrm/SDL_kmsdrmvideo.h @@ -90,10 +90,9 @@ typedef struct SDL_WindowData { SDL_VideoData *viddata; struct gbm_surface *gs; - struct gbm_bo *curr_bo; + struct gbm_bo *bo; struct gbm_bo *next_bo; struct gbm_bo *crtc_bo; - SDL_bool double_buffer; SDL_bool crtc_setup_pending; #if SDL_VIDEO_OPENGL_EGL SDL_bool egl_surface_dirty;