mirror of
https://github.com/encounter/SDL.git
synced 2025-12-09 13:37:56 +00:00
audio: Port WASAPI to WinRT, remove XAudio2 backend.
XAudio2 doesn't have capture support, so WASAPI was to replace it; the holdout was WinRT, which still needed it as its primary audio target until the WASAPI code code be made to work. The support matrix now looks like: WinXP: directsound by default, winmm as a fallback for buggy drivers. Vista+: WASAPI (directsound and winmm as fallbacks for debugging). WinRT: WASAPI
This commit is contained in:
@@ -84,8 +84,7 @@
|
||||
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
|
||||
<ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2.h" />
|
||||
<ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h" />
|
||||
<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
|
||||
@@ -175,8 +174,8 @@
|
||||
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_mixer.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
|
||||
<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
|
||||
@@ -183,9 +183,6 @@
|
||||
<ClInclude Include="..\..\src\audio\SDL_wave.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -390,7 +387,7 @@
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2.h">
|
||||
<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h">
|
||||
@@ -449,7 +446,7 @@
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c">
|
||||
@@ -722,7 +719,7 @@
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtvideo.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c">
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\video\winrt\SDL_winrtgamebar.cpp">
|
||||
|
||||
Reference in New Issue
Block a user