Added a README file regarding WinRT support

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This commit is contained in:
David Ludwig
2014-04-09 21:29:19 -04:00
commit 3dcb451f85
1838 changed files with 474982 additions and 0 deletions

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_config_windows_h
#define _SDL_config_windows_h
#include "SDL_platform.h"
/* This is a set of defines to configure the SDL features */
#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
#define HAVE_STDINT_H 1
#elif defined(_MSC_VER)
typedef signed __int8 int8_t;
typedef unsigned __int8 uint8_t;
typedef signed __int16 int16_t;
typedef unsigned __int16 uint16_t;
typedef signed __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef signed __int64 int64_t;
typedef unsigned __int64 uint64_t;
#ifndef _UINTPTR_T_DEFINED
#ifdef _WIN64
typedef unsigned __int64 uintptr_t;
#else
typedef unsigned int uintptr_t;
#endif
#define _UINTPTR_T_DEFINED
#endif
/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
#define DWORD_PTR DWORD
#endif
#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
#define LONG_PTR LONG
#endif
#else /* !__GNUC__ && !_MSC_VER */
typedef signed char int8_t;
typedef unsigned char uint8_t;
typedef signed short int16_t;
typedef unsigned short uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef signed long long int64_t;
typedef unsigned long long uint64_t;
#ifndef _SIZE_T_DEFINED_
#define _SIZE_T_DEFINED_
typedef unsigned int size_t;
#endif
typedef unsigned int uintptr_t;
#endif /* __GNUC__ || _MSC_VER */
#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
#ifdef _WIN64
# define SIZEOF_VOIDP 8
#else
# define SIZEOF_VOIDP 4
#endif
/* This is disabled by default to avoid C runtime dependencies and manifest requirements */
#ifdef HAVE_LIBC
/* Useful headers */
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STRING_H 1
#define HAVE_CTYPE_H 1
#define HAVE_MATH_H 1
#define HAVE_SIGNAL_H 1
/* C library functions */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
#define HAVE_QSORT 1
#define HAVE_ABS 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE__STRREV 1
#define HAVE__STRUPR 1
#define HAVE__STRLWR 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_ITOA 1
#define HAVE__LTOA 1
#define HAVE__ULTOA 1
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE__STRICMP 1
#define HAVE__STRNICMP 1
#define HAVE_VSSCANF 1
#define HAVE_M_PI 1
#define HAVE_ATAN 1
#define HAVE_ATAN2 1
#define HAVE_CEIL 1
#define HAVE_COPYSIGN 1
#define HAVE_COS 1
#define HAVE_COSF 1
#define HAVE_FABS 1
#define HAVE_FLOOR 1
#define HAVE_LOG 1
#define HAVE_POW 1
#define HAVE_SCALBN 1
#define HAVE_SIN 1
#define HAVE_SINF 1
#define HAVE_SQRT 1
#else
#define HAVE_STDARG_H 1
#define HAVE_STDDEF_H 1
#endif
#ifndef SDL_AUDIO_DRIVER_DUMMY
#define SDL_AUDIO_DRIVER_DUMMY 1
#endif
#ifndef SDL_AUDIO_DRIVER_DISK
#define SDL_AUDIO_DRIVER_DISK 1
#endif
#ifndef SDL_VIDEO_DRIVER_DUMMY
#define SDL_VIDEO_DRIVER_DUMMY 1
#endif
#ifndef SDL_TIMER_WINDOWS
#define SDL_TIMER_WINDOWS 1
#endif
#ifndef SDL_AUDIO_DRIVER_WINMM
#define SDL_AUDIO_DRIVER_WINMM 1
#endif
#ifndef SDL_FILESYSTEM_WINDOWS
#define SDL_FILESYSTEM_WINDOWS 1
#endif
#ifndef SDL_POWER_WINDOWS
#define SDL_POWER_WINDOWS 1
#endif
#ifndef SDL_LOADSO_WINDOWS
#define SDL_LOADSO_WINDOWS 1
#endif
#ifndef SDL_VIDEO_DRIVER_WINDOWS
#define SDL_VIDEO_DRIVER_WINDOWS 1
#endif
#ifndef SDL_THREAD_WINDOWS
#define SDL_THREAD_WINDOWS 1
#endif
#ifndef SDL_HAPTIC_DUMMY
#define SDL_HAPTIC_DUMMY 1
#endif
#ifndef SDL_JOYSTICK_DUMMY
#define SDL_JOYSTICK_DUMMY 1
#endif
#ifndef SDL_VIDEO_RENDER_OGL
#define SDL_VIDEO_RENDER_OGL 1
#endif
#ifndef SDL_VIDEO_OPENGL
#define SDL_VIDEO_OPENGL 1
#endif
#ifndef SDL_VIDEO_OPENGL_WGL
#define SDL_VIDEO_OPENGL_WGL 1
#endif
/* Enable assembly routines (Win64 doesn't have inline asm) */
#ifndef _WIN64
#define SDL_ASSEMBLY_ROUTINES 1
#endif
#endif /* _SDL_config_windows_h */

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@echo off
cd ..
%~dp0\premake4.exe --file=..\premake4.lua --to=.\MinGW --mingw clean
pause

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@echo off
cd ..
%~dp0\premake4.exe --file=..\premake4.lua --to=.\MinGW --mingw gmake
pause

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@echo off
cd ..\tests
call :pass checkkeys
call :pass loopwave
call :pass testatomic
call :pass testaudioinfo
call :pass testautomation
call :pass testdraw2
call :pass testdrawchessboard
call :pass testerror
call :pass testfile
call :pass testfilesystem
call :pass testgamecontroller
call :pass testgesture
call :pass testgl2
call :pass testgles
call :pass testhaptic
call :pass testiconv
call :pass testime
call :pass testintersection
call :pass testjoystick
call :pass testkeys
::call :pass testloadso
call :pass testlock
call :pass testmessage
call :pass testmultiaudio
call :pass testnative
call :pass testoverlay2
call :pass testplatform
call :pass testpower
call :pass testrelative
call :pass testrendercopyex
call :pass testrendertarget
call :pass testresample sample.wav newsample.wav 44100
call :pass testrumble
call :pass testscale
call :pass testsem 1
call :pass testshader
call :testspecial testshape .\shapes
call :testspecial testshape .\shapes
call :testspecial testshape .\shapes
call :pass testsprite2
call :pass testspriteminimal
call :pass teststreaming
call :pass testthread
call :pass testtimer
call :pass testver
call :pass testwm2
call :pass torturethread
:: leave the tests directory
cd ..
:: exit batch
goto :eof
:testspecial
if not exist %1\Win32\Debug goto :eof
cd %1\Win32\Debug
call :randomfile %2
cd ..\..\..
call :pass testshape %RETURN%
goto :eof
:: pass label (similar to pass function in the Xcode tests command script)
:pass
setlocal enabledelayedexpansion
set args=
set /A count=0
for %%x IN (%*) DO (
if NOT !count! EQU 0 set args=!args! %%x
set /A count=%count% + 1
)
endlocal & set callargs=%args%
:: if it does not exist, break procedure
if not exist %1\Win32\Debug goto endfunc
:: goto directory
echo Testing: %1
title Testing: %1
cd %1\Win32\Debug
:: execute test
".\%1.exe"%callargs%
cd ..\..\..
pause
:endfunc
goto :eof
:randomfile
setlocal enabledelayedexpansion
set count=0
if not exist %1 goto :eof
for %%d in (%1\*.*) DO (
set /A count=count + 1
)
set /A count=%RANDOM% %% %count%
for %%d in (%1\*.*) DO (
if !count! EQU 0 (
set rfile=%%d
goto endrfile
)
set /A count=count-1
)
:endrfile
set tmprfile=!rfile!
endlocal & set RETURN=%tmprfile%
goto :eof