mirror of
https://github.com/encounter/SDL.git
synced 2025-12-09 05:27:48 +00:00
Added a README file regarding WinRT support
To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.
This commit is contained in:
432
premake/VisualC/VS2012/SDL2/SDL2.vcxproj
Executable file
432
premake/VisualC/VS2012/SDL2/SDL2.vcxproj
Executable file
@@ -0,0 +1,432 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{7F1E020B-52F6-584E-B841-8B390015238B}</ProjectGuid>
|
||||
<RootNamespace>SDL2</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>Win32\Debug\</OutDir>
|
||||
<IntDir>obj\Debug\</IntDir>
|
||||
<TargetName>SDL2</TargetName>
|
||||
<TargetExt>.dll</TargetExt>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>Win32\Release\</OutDir>
|
||||
<IntDir>obj\Release\</IntDir>
|
||||
<TargetName>SDL2</TargetName>
|
||||
<TargetExt>.dll</TargetExt>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..;..\..\..\..\include;$(DXSDK_DIR)\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader></PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<ProgramDataBaseFileName>$(OutDir)SDL2.pdb</ProgramDataBaseFileName>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..;..\..\..\..\include;$(DXSDK_DIR)\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>imm32.lib;oleaut32.lib;winmm.lib;version.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;uuid.lib;odbc32.lib;odbccp32.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)SDL2.dll</OutputFile>
|
||||
<AdditionalLibraryDirectories>$(DXSDK_DIR)\Lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<ImportLibrary>Win32\Debug\SDL2.lib</ImportLibrary>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<AdditionalIncludeDirectories>..;..\..\..\..\include;$(DXSDK_DIR)\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader></PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<DebugInformationFormat></DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..;..\..\..\..\include;$(DXSDK_DIR)\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>imm32.lib;oleaut32.lib;winmm.lib;version.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;uuid.lib;odbc32.lib;odbccp32.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)SDL2.dll</OutputFile>
|
||||
<AdditionalLibraryDirectories>$(DXSDK_DIR)\Lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<ImportLibrary>Win32\Release\SDL2.lib</ImportLibrary>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\..\src\SDL_assert_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\SDL_error_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h" />
|
||||
<ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\audio\SDL_sysaudio.h" />
|
||||
<ClInclude Include="..\..\..\..\src\audio\SDL_wave.h" />
|
||||
<ClInclude Include="..\..\..\..\src\audio\disk\SDL_diskaudio.h" />
|
||||
<ClInclude Include="..\..\..\..\src\audio\dummy\SDL_dummyaudio.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\scancodes_darwin.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\scancodes_linux.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\scancodes_windows.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\scancodes_xfree86.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_gesture_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_mouse_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_sysevents.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_windowevents_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\haptic\SDL_haptic_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\haptic\SDL_syshaptic.h" />
|
||||
<ClInclude Include="..\..\..\..\src\joystick\SDL_gamecontrollerdb.h" />
|
||||
<ClInclude Include="..\..\..\..\src\joystick\SDL_joystick_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\..\..\..\src\render\mmx.h" />
|
||||
<ClInclude Include="..\..\..\..\src\render\SDL_sysrender.h" />
|
||||
<ClInclude Include="..\..\..\..\src\render\SDL_yuv_sw_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_blendfillrect.h" />
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_blendline.h" />
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_blendpoint.h" />
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_draw.h" />
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_drawline.h" />
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_drawpoint.h" />
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_render_sw_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_rotate.h" />
|
||||
<ClInclude Include="..\..\..\..\src\thread\SDL_systhread.h" />
|
||||
<ClInclude Include="..\..\..\..\src\thread\SDL_thread_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\timer\SDL_timer_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_blit.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_blit_auto.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_blit_copy.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_blit_slow.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_egl.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_shape_internals.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\dummy\SDL_nullevents_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\dummy\SDL_nullvideo.h" />
|
||||
<ClInclude Include="..\..\..\..\src\thread\generic\SDL_sysmutex_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\audio\winmm\SDL_winmm.h" />
|
||||
<ClInclude Include="..\..\..\..\src\core\windows\SDL_windows.h" />
|
||||
<ClInclude Include="..\..\..\..\src\libm\math_libm.h" />
|
||||
<ClInclude Include="..\..\..\..\src\libm\math_private.h" />
|
||||
<ClInclude Include="..\..\..\..\src\thread\windows\SDL_systhread_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_msctf.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_vkeys.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsclipboard.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsevents.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsframebuffer.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowskeyboard.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsmessagebox.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsmodes.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsmouse.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsopengl.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsshape.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsvideo.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowswindow.h" />
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\wmmsg.h" />
|
||||
<ClInclude Include="..\..\..\..\src\audio\directsound\directx.h" />
|
||||
<ClInclude Include="..\..\..\..\src\audio\directsound\SDL_directsound.h" />
|
||||
<ClInclude Include="..\..\..\..\src\joystick\windows\SDL_dxjoystick_c.h" />
|
||||
<ClInclude Include="..\..\..\..\src\render\opengl\SDL_glfuncs.h" />
|
||||
<ClInclude Include="..\..\..\..\src\render\opengl\SDL_shaders_gl.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\..\src\SDL.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\SDL_assert.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\SDL_error.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\SDL_hints.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\SDL_log.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\atomic\SDL_atomic.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\atomic\SDL_spinlock.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\SDL_audio.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\SDL_audiocvt.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\SDL_audiodev.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\SDL_audiotypecvt.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\SDL_mixer.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\SDL_wave.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\disk\SDL_diskaudio.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\dummy\SDL_dummyaudio.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\cpuinfo\SDL_cpuinfo.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_clipboardevents.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_dropevents.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_events.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_gesture.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_keyboard.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_mouse.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_quit.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_touch.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_windowevents.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\file\SDL_rwops.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\haptic\SDL_haptic.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\joystick\SDL_gamecontroller.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\joystick\SDL_joystick.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\power\SDL_power.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\SDL_render.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\SDL_yuv_mmx.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\SDL_yuv_sw.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\software\SDL_blendfillrect.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\software\SDL_blendline.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\software\SDL_blendpoint.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\software\SDL_drawline.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\software\SDL_drawpoint.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\software\SDL_render_sw.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\software\SDL_rotate.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\stdlib\SDL_getenv.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\stdlib\SDL_iconv.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\stdlib\SDL_malloc.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\stdlib\SDL_qsort.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\stdlib\SDL_stdlib.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\stdlib\SDL_string.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\thread\SDL_thread.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\timer\SDL_timer.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit_0.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit_1.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit_A.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit_auto.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit_copy.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit_N.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit_slow.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_bmp.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_clipboard.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_egl.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_fillrect.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_pixels.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_rect.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_RLEaccel.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_shape.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_stretch.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_surface.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_video.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\dummy\SDL_nullevents.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\dummy\SDL_nullframebuffer.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\dummy\SDL_nullvideo.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\thread\generic\SDL_syscond.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\winmm\SDL_winmm.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\core\windows\SDL_windows.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\e_atan2.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\e_log.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\e_pow.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\e_rem_pio2.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\e_sqrt.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\k_cos.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\k_rem_pio2.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\k_sin.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\s_atan.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\s_copysign.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\s_cos.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\s_fabs.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\s_floor.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\s_scalbn.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\s_sin.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\loadso\windows\SDL_sysloadso.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\power\windows\SDL_syspower.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\thread\windows\SDL_sysmutex.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\thread\windows\SDL_syssem.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\thread\windows\SDL_systhread.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\thread\windows\SDL_systls.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\timer\windows\SDL_systimer.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsclipboard.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsevents.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsframebuffer.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowskeyboard.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsmessagebox.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsmodes.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsmouse.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsopengl.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsshape.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsvideo.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowswindow.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\filesystem\windows\SDL_sysfilesystem.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\directsound\SDL_directsound.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\xaudio2\SDL_xaudio2.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\direct3d\SDL_render_d3d.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\haptic\windows\SDL_syshaptic.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\joystick\windows\SDL_dxjoystick.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\joystick\windows\SDL_mmjoystick.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\opengl\SDL_render_gl.c">
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\opengl\SDL_shaders_gl.c">
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
708
premake/VisualC/VS2012/SDL2/SDL2.vcxproj.filters
Executable file
708
premake/VisualC/VS2012/SDL2/SDL2.vcxproj.filters
Executable file
@@ -0,0 +1,708 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="src">
|
||||
<UniqueIdentifier>{ADEFAB0B-D006-ED47-8FD7-779EFC05AFB2}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\atomic">
|
||||
<UniqueIdentifier>{A1283406-E167-EA43-9A12-C9643EF0AD90}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\audio">
|
||||
<UniqueIdentifier>{DCFE7352-8A02-AD43-BCAA-BFA4C48BA1D8}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\audio\disk">
|
||||
<UniqueIdentifier>{00074231-3E71-9540-BBC3-A658F83A8C5B}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\audio\dummy">
|
||||
<UniqueIdentifier>{60C70DBB-2483-EB4D-B3F1-EDC2ABE33218}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\cpuinfo">
|
||||
<UniqueIdentifier>{E86C7CE6-D84F-0246-8305-CAC9DC111CAC}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\events">
|
||||
<UniqueIdentifier>{03FDB100-C243-F649-8F61-04B9266FC837}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\file">
|
||||
<UniqueIdentifier>{A2439046-92D5-6C41-9576-D853A0B88EE3}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\haptic">
|
||||
<UniqueIdentifier>{3FF1D4EB-FFD6-1245-AFC5-34BAB778C0F0}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\joystick">
|
||||
<UniqueIdentifier>{153D1C69-37A5-C545-AD9D-78D09A346B1C}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\power">
|
||||
<UniqueIdentifier>{14A04DE3-1267-C54F-8365-E562E2E86DD9}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\render">
|
||||
<UniqueIdentifier>{72FBA0ED-9CB3-9C48-A84C-477143562BA5}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\render\software">
|
||||
<UniqueIdentifier>{3736406C-1551-DC46-9B99-AF49D75A6784}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\stdlib">
|
||||
<UniqueIdentifier>{583C21C4-F3F3-C944-9B0B-24E4A9723FAB}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\thread">
|
||||
<UniqueIdentifier>{79FB2D01-A2D5-0F4D-BDC6-C9C18DB07984}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\timer">
|
||||
<UniqueIdentifier>{7AA190FE-2F3B-064B-B036-0D1FF60EF305}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\video">
|
||||
<UniqueIdentifier>{2C6F3941-9CD8-DE4E-9E25-74B5BEA589ED}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\video\dummy">
|
||||
<UniqueIdentifier>{924161C5-B81D-4242-AE02-AE1943EC47FE}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\thread\generic">
|
||||
<UniqueIdentifier>{4BD8963D-3790-E342-B9CA-E267E826DD8E}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\audio\winmm">
|
||||
<UniqueIdentifier>{37D45504-44FB-064F-948D-0C4316D8C723}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\core">
|
||||
<UniqueIdentifier>{EB7B98EE-8FA2-A045-A368-76A0E7B3F8F5}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\core\windows">
|
||||
<UniqueIdentifier>{F960D69D-08A1-9B47-955D-47CC3829F33C}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\libm">
|
||||
<UniqueIdentifier>{BCA2F63F-C00E-2A40-BE35-3CE306F43BFB}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\loadso">
|
||||
<UniqueIdentifier>{6A0ECA48-36B8-C64F-B49C-4BAACBD9B8DA}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\loadso\windows">
|
||||
<UniqueIdentifier>{0E805449-4B85-0444-A84E-C695B58CC05A}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\power\windows">
|
||||
<UniqueIdentifier>{204FE516-51EF-8543-92E7-937448E29811}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\thread\windows">
|
||||
<UniqueIdentifier>{F7EE16F3-C152-9B4C-8EAD-60C0D26EC6F4}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\timer\windows">
|
||||
<UniqueIdentifier>{A2CE2FA2-A19D-4043-9357-11A1B6C4F52C}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\video\windows">
|
||||
<UniqueIdentifier>{0CC475AD-60C6-094A-AC63-3EAD99353006}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\filesystem">
|
||||
<UniqueIdentifier>{AC6445E9-E301-F04A-9654-E865A433336B}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\filesystem\windows">
|
||||
<UniqueIdentifier>{31A54CC4-B967-054E-AB77-4D3E84BB9F65}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\audio\directsound">
|
||||
<UniqueIdentifier>{00BC1056-E15A-8D41-9864-D6023213DB30}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\audio\xaudio2">
|
||||
<UniqueIdentifier>{6242F67B-F1A5-BD4F-A2FF-A8339675C1E4}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\render\direct3d">
|
||||
<UniqueIdentifier>{F56E2DCC-68AE-9244-A6B9-ABB6E802360E}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\haptic\windows">
|
||||
<UniqueIdentifier>{96C5297F-FF4C-0548-A942-2F037DAE6F02}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\joystick\windows">
|
||||
<UniqueIdentifier>{3BF27E48-AFAF-2542-B591-6BAD55FF360F}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src\render\opengl">
|
||||
<UniqueIdentifier>{37119F6F-20C4-A547-A574-E4DDF7BF8E80}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\..\src\SDL_assert_c.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\SDL_error_c.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h">
|
||||
<Filter>src\audio</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h">
|
||||
<Filter>src\audio</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h">
|
||||
<Filter>src\audio</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\audio\SDL_sysaudio.h">
|
||||
<Filter>src\audio</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\audio\SDL_wave.h">
|
||||
<Filter>src\audio</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\audio\disk\SDL_diskaudio.h">
|
||||
<Filter>src\audio\disk</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\audio\dummy\SDL_dummyaudio.h">
|
||||
<Filter>src\audio\dummy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\blank_cursor.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\default_cursor.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\scancodes_darwin.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\scancodes_linux.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\scancodes_windows.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\scancodes_xfree86.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_clipboardevents_c.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_dropevents_c.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_events_c.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_gesture_c.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_keyboard_c.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_mouse_c.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_sysevents.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_touch_c.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\events\SDL_windowevents_c.h">
|
||||
<Filter>src\events</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\haptic\SDL_haptic_c.h">
|
||||
<Filter>src\haptic</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\haptic\SDL_syshaptic.h">
|
||||
<Filter>src\haptic</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\joystick\SDL_gamecontrollerdb.h">
|
||||
<Filter>src\joystick</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\joystick\SDL_joystick_c.h">
|
||||
<Filter>src\joystick</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\joystick\SDL_sysjoystick.h">
|
||||
<Filter>src\joystick</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\render\mmx.h">
|
||||
<Filter>src\render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\render\SDL_sysrender.h">
|
||||
<Filter>src\render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\render\SDL_yuv_sw_c.h">
|
||||
<Filter>src\render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_blendfillrect.h">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_blendline.h">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_blendpoint.h">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_draw.h">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_drawline.h">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_drawpoint.h">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_render_sw_c.h">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\render\software\SDL_rotate.h">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\thread\SDL_systhread.h">
|
||||
<Filter>src\thread</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\thread\SDL_thread_c.h">
|
||||
<Filter>src\thread</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\timer\SDL_timer_c.h">
|
||||
<Filter>src\timer</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_blit.h">
|
||||
<Filter>src\video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_blit_auto.h">
|
||||
<Filter>src\video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_blit_copy.h">
|
||||
<Filter>src\video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_blit_slow.h">
|
||||
<Filter>src\video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_egl.h">
|
||||
<Filter>src\video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_pixels_c.h">
|
||||
<Filter>src\video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_rect_c.h">
|
||||
<Filter>src\video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_RLEaccel_c.h">
|
||||
<Filter>src\video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_shape_internals.h">
|
||||
<Filter>src\video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\SDL_sysvideo.h">
|
||||
<Filter>src\video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\dummy\SDL_nullevents_c.h">
|
||||
<Filter>src\video\dummy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\dummy\SDL_nullframebuffer_c.h">
|
||||
<Filter>src\video\dummy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\dummy\SDL_nullvideo.h">
|
||||
<Filter>src\video\dummy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\thread\generic\SDL_sysmutex_c.h">
|
||||
<Filter>src\thread\generic</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\audio\winmm\SDL_winmm.h">
|
||||
<Filter>src\audio\winmm</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\core\windows\SDL_windows.h">
|
||||
<Filter>src\core\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\libm\math_libm.h">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\libm\math_private.h">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\thread\windows\SDL_systhread_c.h">
|
||||
<Filter>src\thread\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_msctf.h">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_vkeys.h">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsclipboard.h">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsevents.h">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsframebuffer.h">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowskeyboard.h">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsmessagebox.h">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsmodes.h">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsmouse.h">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsopengl.h">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsshape.h">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowsvideo.h">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\SDL_windowswindow.h">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\video\windows\wmmsg.h">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\audio\directsound\directx.h">
|
||||
<Filter>src\audio\directsound</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\audio\directsound\SDL_directsound.h">
|
||||
<Filter>src\audio\directsound</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\joystick\windows\SDL_dxjoystick_c.h">
|
||||
<Filter>src\joystick\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\render\opengl\SDL_glfuncs.h">
|
||||
<Filter>src\render\opengl</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\src\render\opengl\SDL_shaders_gl.h">
|
||||
<Filter>src\render\opengl</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\..\src\SDL.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\SDL_assert.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\SDL_error.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\SDL_hints.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\SDL_log.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\atomic\SDL_atomic.c">
|
||||
<Filter>src\atomic</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\atomic\SDL_spinlock.c">
|
||||
<Filter>src\atomic</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\SDL_audio.c">
|
||||
<Filter>src\audio</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\SDL_audiocvt.c">
|
||||
<Filter>src\audio</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\SDL_audiodev.c">
|
||||
<Filter>src\audio</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\SDL_audiotypecvt.c">
|
||||
<Filter>src\audio</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\SDL_mixer.c">
|
||||
<Filter>src\audio</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\SDL_wave.c">
|
||||
<Filter>src\audio</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\disk\SDL_diskaudio.c">
|
||||
<Filter>src\audio\disk</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\dummy\SDL_dummyaudio.c">
|
||||
<Filter>src\audio\dummy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\cpuinfo\SDL_cpuinfo.c">
|
||||
<Filter>src\cpuinfo</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_clipboardevents.c">
|
||||
<Filter>src\events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_dropevents.c">
|
||||
<Filter>src\events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_events.c">
|
||||
<Filter>src\events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_gesture.c">
|
||||
<Filter>src\events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_keyboard.c">
|
||||
<Filter>src\events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_mouse.c">
|
||||
<Filter>src\events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_quit.c">
|
||||
<Filter>src\events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_touch.c">
|
||||
<Filter>src\events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\events\SDL_windowevents.c">
|
||||
<Filter>src\events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\file\SDL_rwops.c">
|
||||
<Filter>src\file</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\haptic\SDL_haptic.c">
|
||||
<Filter>src\haptic</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\joystick\SDL_gamecontroller.c">
|
||||
<Filter>src\joystick</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\joystick\SDL_joystick.c">
|
||||
<Filter>src\joystick</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\power\SDL_power.c">
|
||||
<Filter>src\power</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\SDL_render.c">
|
||||
<Filter>src\render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\SDL_yuv_mmx.c">
|
||||
<Filter>src\render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\SDL_yuv_sw.c">
|
||||
<Filter>src\render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\software\SDL_blendfillrect.c">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\software\SDL_blendline.c">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\software\SDL_blendpoint.c">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\software\SDL_drawline.c">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\software\SDL_drawpoint.c">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\software\SDL_render_sw.c">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\software\SDL_rotate.c">
|
||||
<Filter>src\render\software</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\stdlib\SDL_getenv.c">
|
||||
<Filter>src\stdlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\stdlib\SDL_iconv.c">
|
||||
<Filter>src\stdlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\stdlib\SDL_malloc.c">
|
||||
<Filter>src\stdlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\stdlib\SDL_qsort.c">
|
||||
<Filter>src\stdlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\stdlib\SDL_stdlib.c">
|
||||
<Filter>src\stdlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\stdlib\SDL_string.c">
|
||||
<Filter>src\stdlib</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\thread\SDL_thread.c">
|
||||
<Filter>src\thread</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\timer\SDL_timer.c">
|
||||
<Filter>src\timer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit_0.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit_1.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit_A.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit_auto.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit_copy.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit_N.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_blit_slow.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_bmp.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_clipboard.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_egl.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_fillrect.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_pixels.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_rect.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_RLEaccel.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_shape.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_stretch.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_surface.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\SDL_video.c">
|
||||
<Filter>src\video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\dummy\SDL_nullevents.c">
|
||||
<Filter>src\video\dummy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\dummy\SDL_nullframebuffer.c">
|
||||
<Filter>src\video\dummy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\dummy\SDL_nullvideo.c">
|
||||
<Filter>src\video\dummy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\thread\generic\SDL_syscond.c">
|
||||
<Filter>src\thread\generic</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\winmm\SDL_winmm.c">
|
||||
<Filter>src\audio\winmm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\core\windows\SDL_windows.c">
|
||||
<Filter>src\core\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\e_atan2.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\e_log.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\e_pow.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\e_rem_pio2.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\e_sqrt.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\k_cos.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\k_rem_pio2.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\k_sin.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\s_atan.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\s_copysign.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\s_cos.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\s_fabs.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\s_floor.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\s_scalbn.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\libm\s_sin.c">
|
||||
<Filter>src\libm</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\loadso\windows\SDL_sysloadso.c">
|
||||
<Filter>src\loadso\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\power\windows\SDL_syspower.c">
|
||||
<Filter>src\power\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\thread\windows\SDL_sysmutex.c">
|
||||
<Filter>src\thread\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\thread\windows\SDL_syssem.c">
|
||||
<Filter>src\thread\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\thread\windows\SDL_systhread.c">
|
||||
<Filter>src\thread\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\thread\windows\SDL_systls.c">
|
||||
<Filter>src\thread\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\timer\windows\SDL_systimer.c">
|
||||
<Filter>src\timer\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsclipboard.c">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsevents.c">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsframebuffer.c">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowskeyboard.c">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsmessagebox.c">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsmodes.c">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsmouse.c">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsopengl.c">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsshape.c">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowsvideo.c">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\video\windows\SDL_windowswindow.c">
|
||||
<Filter>src\video\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\filesystem\windows\SDL_sysfilesystem.c">
|
||||
<Filter>src\filesystem\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\directsound\SDL_directsound.c">
|
||||
<Filter>src\audio\directsound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\audio\xaudio2\SDL_xaudio2.c">
|
||||
<Filter>src\audio\xaudio2</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\direct3d\SDL_render_d3d.c">
|
||||
<Filter>src\render\direct3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\haptic\windows\SDL_syshaptic.c">
|
||||
<Filter>src\haptic\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\joystick\windows\SDL_dxjoystick.c">
|
||||
<Filter>src\joystick\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\joystick\windows\SDL_mmjoystick.c">
|
||||
<Filter>src\joystick\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\opengl\SDL_render_gl.c">
|
||||
<Filter>src\render\opengl</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\..\src\render\opengl\SDL_shaders_gl.c">
|
||||
<Filter>src\render\opengl</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user