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First shot at merging the wiki documentation into the headers.
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@@ -193,88 +193,119 @@ typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)(
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const SDL_AssertData* data, void* userdata);
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/**
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* \brief Set an application-defined assertion handler.
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* Set an application-defined assertion handler.
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*
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* This allows an app to show its own assertion UI and/or force the
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* response to an assertion failure. If the app doesn't provide this, SDL
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* will try to do the right thing, popping up a system-specific GUI dialog,
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* and probably minimizing any fullscreen windows.
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* This function allows an application to show its own assertion UI and/or
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* force the response to an assertion failure. If the application doesn't
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* provide this, SDL will try to do the right thing, popping up a
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* system-specific GUI dialog, and probably minimizing any fullscreen windows.
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*
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* This callback may fire from any thread, but it runs wrapped in a mutex, so
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* it will only fire from one thread at a time.
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* The function prototype for `handler` is:
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*
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* Setting the callback to NULL restores SDL's original internal handler.
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* ```c
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* SDL_AssertState YourAssertionHandler(const SDL_AssertData* data, void* userdata)
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* ```
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*
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* This callback is NOT reset to SDL's internal handler upon SDL_Quit()!
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* where `YourAssertionHandler` is the name of your function and its
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* parameters are:
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*
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* Return SDL_AssertState value of how to handle the assertion failure.
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* - `data`: a pointer to the SDL_AssertData structure corresponding to the
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* current assertion
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* - `userdata`: what was passed as `userdata` to SDL_SetAssertionHandler()
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*
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* \param handler Callback function, called when an assertion fails.
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* \param userdata A pointer passed to the callback as-is.
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* This callback should return an SDL_AssertState value indicating how to
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* handle the assertion failure.
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*
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* This callback may fire from any thread, but it runs wrapped in a mutex, so
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* it will only fire from one thread at a time.
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*
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* This callback is NOT reset to SDL's internal handler upon SDL_Quit()!
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*
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* \param handler the function to call when an assertion fails or NULL for the
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* default handler
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* \param userdata a pointer that is passed to `handler`
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*
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* \sa SDL_GetAssertionHandler
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*/
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extern DECLSPEC void SDLCALL SDL_SetAssertionHandler(
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SDL_AssertionHandler handler,
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void *userdata);
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/**
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* \brief Get the default assertion handler.
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* Get the default assertion handler.
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*
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* This returns the function pointer that is called by default when an
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* assertion is triggered. This is an internal function provided by SDL,
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* that is used for assertions when SDL_SetAssertionHandler() hasn't been
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* used to provide a different function.
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* This returns the function pointer that is called by default when an
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* assertion is triggered. This is an internal function provided by SDL, that
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* is used for assertions when SDL_SetAssertionHandler() hasn't been used to
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* provide a different function.
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*
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* \return The default SDL_AssertionHandler that is called when an assert triggers.
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* \returns the default SDL_AssertionHandler that is called when an assert
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* triggers.
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*
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* \since This function is available since SDL 2.0.2.
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*
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* \sa SDL_GetAssertionHandler
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*/
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extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetDefaultAssertionHandler(void);
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/**
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* \brief Get the current assertion handler.
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* Get the current assertion handler.
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*
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* This returns the function pointer that is called when an assertion is
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* triggered. This is either the value last passed to
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* SDL_SetAssertionHandler(), or if no application-specified function is
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* set, is equivalent to calling SDL_GetDefaultAssertionHandler().
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* This returns the function pointer that is called when an assertion is
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* triggered. This is either the value last passed to
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* SDL_SetAssertionHandler(), or if no application-specified function is set,
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* is equivalent to calling SDL_GetDefaultAssertionHandler().
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*
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* \param puserdata Pointer to a void*, which will store the "userdata"
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* pointer that was passed to SDL_SetAssertionHandler().
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* This value will always be NULL for the default handler.
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* If you don't care about this data, it is safe to pass
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* a NULL pointer to this function to ignore it.
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* \return The SDL_AssertionHandler that is called when an assert triggers.
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* The parameter `puserdata` is a pointer to a void*, which will store the
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* "userdata" pointer that was passed to SDL_SetAssertionHandler(). This value
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* will always be NULL for the default handler. If you don't care about this
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* data, it is safe to pass a NULL pointer to this function to ignore it.
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*
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* \param puserdata pointer which is filled with the "userdata" pointer that
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* was passed to SDL_SetAssertionHandler()
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* \returns the SDL_AssertionHandler that is called when an assert triggers.
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*
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* \since This function is available since SDL 2.0.2.
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*
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* \sa SDL_SetAssertionHandler
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*/
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extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puserdata);
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/**
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* \brief Get a list of all assertion failures.
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* Get a list of all assertion failures.
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*
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* Get all assertions triggered since last call to SDL_ResetAssertionReport(),
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* or the start of the program.
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* This function gets all assertions triggered since the last call to
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* SDL_ResetAssertionReport(), or the start of the program.
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*
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* The proper way to examine this data looks something like this:
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* The proper way to examine this data looks something like this:
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*
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* <code>
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* const SDL_AssertData *item = SDL_GetAssertionReport();
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* while (item) {
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* printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\\n",
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* item->condition, item->function, item->filename,
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* item->linenum, item->trigger_count,
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* item->always_ignore ? "yes" : "no");
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* item = item->next;
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* }
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* </code>
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* ```c
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* const SDL_AssertData *item = SDL_GetAssertionReport();
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* while (item) {
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* printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\\n",
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* item->condition, item->function, item->filename,
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* item->linenum, item->trigger_count,
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* item->always_ignore ? "yes" : "no");
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* item = item->next;
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* }
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* ```
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*
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* \return List of all assertions.
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* \sa SDL_ResetAssertionReport
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* \returns a list of all failed assertions or NULL if the list is empty. This
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* memory should not be modified or freed by the application.
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*
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* \sa SDL_ResetAssertionReport
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*/
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extern DECLSPEC const SDL_AssertData * SDLCALL SDL_GetAssertionReport(void);
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/**
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* \brief Reset the list of all assertion failures.
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* Clear the list of all assertion failures.
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*
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* Reset list of all assertions triggered.
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* This function will clear the list of all assertions triggered up to that
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* point. Immediately following this call, SDL_GetAssertionReport will return
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* no items. In addition, any previously-triggered assertions will be reset to
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* a trigger_count of zero, and their always_ignore state will be false.
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*
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* \sa SDL_GetAssertionReport
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* \sa SDL_GetAssertionReport
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*/
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extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void);
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