Mac: Implemented SDL_GetDisplayDPI (thanks, Kirill!).

Fixes Bugzilla #3223.
This commit is contained in:
Ryan C. Gordon
2016-01-07 14:02:37 -05:00
parent 1d1ba58f28
commit 416d046663
4 changed files with 27 additions and 0 deletions

View File

@@ -37,6 +37,7 @@ extern void Cocoa_InitModes(_THIS);
extern int Cocoa_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
extern int Cocoa_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
extern void Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
extern int Cocoa_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hpdi, float * vdpi);
extern int Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
extern void Cocoa_QuitModes(_THIS);

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@@ -374,6 +374,24 @@ Cocoa_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
return 0;
}
int
Cocoa_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi)
{
const float MM_IN_INCH = 25.4f;
SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
CGSize displaySize = CGDisplayScreenSize(data->display);
size_t pixelWidth = CGDisplayPixelsWide(data->display);
size_t pixelHeight = CGDisplayPixelsHigh(data->display);
*ddpi = SDL_ComputeDiagonalDPI(pixelWidth, pixelHeight, displaySize.width / MM_IN_INCH, displaySize.height / MM_IN_INCH);
*hdpi = pixelWidth * MM_IN_INCH / displaySize.width;
*vdpi = pixelHeight * MM_IN_INCH / displaySize.height;
return 0;
}
void
Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
{

View File

@@ -74,6 +74,7 @@ Cocoa_CreateDevice(int devindex)
device->VideoQuit = Cocoa_VideoQuit;
device->GetDisplayBounds = Cocoa_GetDisplayBounds;
device->GetDisplayUsableBounds = Cocoa_GetDisplayUsableBounds;
device->GetDisplayDPI = Cocoa_GetDisplayDPI;
device->GetDisplayModes = Cocoa_GetDisplayModes;
device->SetDisplayMode = Cocoa_SetDisplayMode;
device->PumpEvents = Cocoa_PumpEvents;