From 485bb3565b6da24620e4eedde837fbfbc5cee6d2 Mon Sep 17 00:00:00 2001 From: Sylvain Date: Mon, 17 Oct 2022 13:30:30 +0200 Subject: [PATCH] Fixed bug #6401 - change the order of triangles when using RenderCopy, RenderCopyEx and RenderFillRect --- src/render/SDL_render.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c index aaf2e85b2..7f04f3649 100644 --- a/src/render/SDL_render.c +++ b/src/render/SDL_render.c @@ -572,10 +572,10 @@ QueueCmdFillRects(SDL_Renderer *renderer, const SDL_FRect * rects, const int cou *ptr_indices++ = cur_indice + 0; *ptr_indices++ = cur_indice + 1; - *ptr_indices++ = cur_indice + 2; - *ptr_indices++ = cur_indice + 0; - *ptr_indices++ = cur_indice + 2; *ptr_indices++ = cur_indice + 3; + *ptr_indices++ = cur_indice + 1; + *ptr_indices++ = cur_indice + 3; + *ptr_indices++ = cur_indice + 2; cur_indice += 4; } @@ -3523,7 +3523,7 @@ SDL_RenderCopyF(SDL_Renderer * renderer, SDL_Texture * texture, float uv[8]; const int uv_stride = 2 * sizeof (float); const int num_vertices = 4; - const int indices[6] = {0, 1, 2, 0, 2, 3}; + const int indices[6] = {0, 1, 3, 1, 3, 2}; const int num_indices = 6; const int size_indices = 4; float minu, minv, maxu, maxv; @@ -3671,7 +3671,7 @@ SDL_RenderCopyExF(SDL_Renderer * renderer, SDL_Texture * texture, float uv[8]; const int uv_stride = 2 * sizeof (float); const int num_vertices = 4; - const int indices[6] = {0, 1, 2, 0, 2, 3}; + const int indices[6] = {0, 1, 3, 1, 3, 2}; const int num_indices = 6; const int size_indices = 4; float minu, minv, maxu, maxv;