diff --git a/test/CMakeLists.txt b/test/CMakeLists.txt index cab4daf8a..cec555e7d 100644 --- a/test/CMakeLists.txt +++ b/test/CMakeLists.txt @@ -106,11 +106,11 @@ endif() # Need to make it an executable so we can use the TARGET_FILE_DIR generator expression. # This is needed so they get copied to the correct Debug/Release subdirectory in Xcode. file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/resources_dummy.c "int main(int argc, const char **argv){ return 1; }\n") -add_executable(SDL2_test_resoureces ${CMAKE_CURRENT_BINARY_DIR}/resources_dummy.c) +add_executable(SDL2_test_resources ${CMAKE_CURRENT_BINARY_DIR}/resources_dummy.c) file(GLOB RESOURCE_FILES *.bmp *.wav *.hex moose.dat utf8.txt) foreach(RESOURCE_FILE ${RESOURCE_FILES}) - add_custom_command(TARGET SDL2_test_resoureces POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${RESOURCE_FILE} $) + add_custom_command(TARGET SDL2_test_resources POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${RESOURCE_FILE} $) endforeach(RESOURCE_FILE) file(COPY ${RESOURCE_FILES} DESTINATION ${CMAKE_CURRENT_BINARY_DIR}) @@ -138,7 +138,7 @@ set(NEEDS_RESOURCES testmultiaudio ) foreach(APP IN LISTS NEEDS_RESOURCES) - add_dependencies(${APP} SDL2_test_resoureces) + add_dependencies(${APP} SDL2_test_resources) if(APPLE) # Make sure resource files get installed into macOS/iOS .app bundles. target_sources(${APP} PRIVATE "${RESOURCE_FILES}")