From 57f2f3baf397609922a6360cbcaabb13dba507d8 Mon Sep 17 00:00:00 2001 From: Philipp Wiesemann Date: Sun, 6 Dec 2015 17:51:11 +0100 Subject: [PATCH] Windows: Added missing NULL check after SDL_stack_alloc(). SDL_stack_alloc() might wrap SDL_malloc() which can return NULL. --- src/video/windows/SDL_windowsframebuffer.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/video/windows/SDL_windowsframebuffer.c b/src/video/windows/SDL_windowsframebuffer.c index d92a5a1b9..122f3d06d 100644 --- a/src/video/windows/SDL_windowsframebuffer.c +++ b/src/video/windows/SDL_windowsframebuffer.c @@ -42,6 +42,9 @@ int WIN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, voi /* Find out the format of the screen */ size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD); info = (LPBITMAPINFO)SDL_stack_alloc(Uint8, size); + if (!info) { + return SDL_OutOfMemory(); + } SDL_memset(info, 0, size); info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);