From 5897ed85f50a87ce5ad7dcc9ef6b9cb919300763 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Fri, 15 Mar 2019 22:16:02 -0400 Subject: [PATCH] test: Moved testgesture.c over to the common SDLtest framework. --- test/testgesture.c | 86 ++++++++++++++++++++++++---------------------- 1 file changed, 45 insertions(+), 41 deletions(-) diff --git a/test/testgesture.c b/test/testgesture.c index cc9226998..cd6d9bec4 100644 --- a/test/testgesture.c +++ b/test/testgesture.c @@ -22,6 +22,9 @@ #include #endif +#include "SDL_test.h" +#include "SDL_test_common.h" + #define WIDTH 640 #define HEIGHT 480 #define BPP 4 @@ -32,6 +35,7 @@ #define VERBOSE 0 +static SDLTest_CommonState *state; static SDL_Event events[EVENT_BUF_SIZE]; static int eventWrite; @@ -40,7 +44,7 @@ static int colors[7] = {0xFF,0xFF00,0xFF0000,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF SDL_Surface *screen; SDL_Window *window; -SDL_bool quitting = SDL_FALSE; +int quitting = 0; typedef struct { float x,y; @@ -113,9 +117,15 @@ void drawKnob(SDL_Surface* screen,Knob k) { (k.p.y+k.r/2*SDL_sinf(k.ang))*screen->h,k.r/4*screen->w,0); } -void DrawScreen(SDL_Surface* screen, SDL_Window* window) +void DrawScreen(SDL_Window* window) { + SDL_Surface* screen = SDL_GetWindowSurface(window); int i; + + if (!screen) { + return; + } + #if 1 SDL_FillRect(screen, NULL, 0); #else @@ -155,33 +165,22 @@ void DrawScreen(SDL_Surface* screen, SDL_Window* window) SDL_UpdateWindowSurface(window); } -/* Returns a new SDL_Window if window is NULL or window if not. */ -SDL_Window* initWindow(SDL_Window *window, int width,int height) -{ - if (!window) { - window = SDL_CreateWindow("Gesture Test", - SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, - width, height, SDL_WINDOW_RESIZABLE); - } - return window; -} - void loop() { SDL_Event event; SDL_RWops *stream; + int i; while(SDL_PollEvent(&event)) { + SDLTest_CommonEvent(state, &event, &quitting); + /* Record _all_ events */ events[eventWrite & (EVENT_BUF_SIZE-1)] = event; eventWrite++; switch (event.type) { - case SDL_QUIT: - quitting = SDL_TRUE; - break; case SDL_KEYDOWN: switch (event.key.keysym.sym) { @@ -206,22 +205,10 @@ void loop() stream = SDL_RWFromFile("gestureSave", "r"); SDL_Log("Loaded: %i", SDL_LoadDollarTemplates(-1, stream)); SDL_RWclose(stream); - break; - case SDLK_ESCAPE: - quitting = SDL_TRUE; break; } break; - case SDL_WINDOWEVENT: - if (event.window.event == SDL_WINDOWEVENT_RESIZED) { - if (!(window = initWindow(window, event.window.data1, event.window.data2)) || - !(screen = SDL_GetWindowSurface(window))) - { - SDL_Quit(); - exit(1); - } - } - break; + case SDL_FINGERMOTION: #if VERBOSE SDL_Log("Finger: %"SDL_PRIs64",x: %f, y: %f",event.tfinger.fingerId, @@ -264,7 +251,12 @@ void loop() break; } } - DrawScreen(screen, window); + + for (i = 0; i < state->num_windows; ++i) { + if (state->windows[i]) { + DrawScreen(state->windows[i]); + } + } #ifdef __EMSCRIPTEN__ if (quitting) { @@ -275,24 +267,36 @@ void loop() int main(int argc, char* argv[]) { - window = NULL; - screen = NULL; - quitting = SDL_FALSE; + int i; - /* Enable standard application logging */ - SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); + quitting = 0; /* gesture variables */ knob.r = .1f; knob.ang = 0; - if (SDL_Init(SDL_INIT_VIDEO) < 0 ) return 1; + /* !!! FIXME: there should be an SDLTest_CommonDefaultArgs() so apps don't need this. */ + state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); + if (!state) { + return 1; + } - if (!(window = initWindow(window, WIDTH, HEIGHT)) || - !(screen = SDL_GetWindowSurface(window))) - { - SDL_Quit(); + state->window_title = "Gesture Test"; + state->window_w = WIDTH; + state->window_h = HEIGHT; + state->skip_renderer = SDL_TRUE; + + for (i = 1; i < argc;) { + const int consumed = SDLTest_CommonArg(state, i); + if (consumed == 0) { + SDL_Log("Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state)); return 1; + } + i += consumed; + } + + if (!SDLTest_CommonInit(state)) { + return 1; } #ifdef __EMSCRIPTEN__ @@ -303,7 +307,7 @@ int main(int argc, char* argv[]) } #endif - SDL_Quit(); + SDLTest_CommonQuit(state); return 0; }