From 5ba1fd9bb1f0fed5debc4cf2abba3ff21f3fe9db Mon Sep 17 00:00:00 2001 From: Philipp Wiesemann Date: Fri, 1 Jan 2016 17:41:11 +0100 Subject: [PATCH] Fixed typo in README for iOS. --- docs/README-ios.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/README-ios.md b/docs/README-ios.md index d2c6877ec..a0afffb1f 100644 --- a/docs/README-ios.md +++ b/docs/README-ios.md @@ -64,7 +64,7 @@ Notes -- Retina / High-DPI and window sizes Window and display mode sizes in SDL are in "screen coordinates" (or "points", in Apple's terminology) rather than in pixels. On iOS this means that a window -created on an iPhone 6 will have a size in screen cooordinates of 375 x 667, +created on an iPhone 6 will have a size in screen coordinates of 375 x 667, rather than a size in pixels of 750 x 1334. All iOS apps are expected to size their content based on screen coordinates / points rather than pixels, as this allows different iOS devices to have different pixel densities