From 606c5a585c317a39199f710ef7d099f0f0ab11b2 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sat, 5 May 2018 10:27:53 -0700 Subject: [PATCH] Fixed bug 4152 - Windows 10 v1803 update seems to have fixed the jumping mouse bug (see bug #3931.) --- src/video/windows/SDL_windowsevents.c | 55 --------------------------- 1 file changed, 55 deletions(-) diff --git a/src/video/windows/SDL_windowsevents.c b/src/video/windows/SDL_windowsevents.c index 5b15b92ef..6a93a2cfd 100644 --- a/src/video/windows/SDL_windowsevents.c +++ b/src/video/windows/SDL_windowsevents.c @@ -359,11 +359,6 @@ ShouldGenerateWindowCloseOnAltF4(void) return !SDL_GetHintBoolean(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, SDL_FALSE); } -/* Win10 "Fall Creators Update" introduced the bug that SetCursorPos() (as used by SDL_WarpMouseInWindow()) - doesn't reliably generate WM_MOUSEMOVE events anymore (see #3931) which breaks relative mouse mode via warping. - This is used to implement a workaround.. */ -static SDL_bool isWin10FCUorNewer = SDL_FALSE; - LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { @@ -486,17 +481,6 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) if (!mouse->relative_mode || mouse->relative_mode_warp) { SDL_MouseID mouseID = (((GetMessageExtraInfo() & MOUSEEVENTF_FROMTOUCH) == MOUSEEVENTF_FROMTOUCH) ? SDL_TOUCH_MOUSEID : 0); SDL_SendMouseMotion(data->window, mouseID, 0, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); - if (isWin10FCUorNewer && mouseID != SDL_TOUCH_MOUSEID && mouse->relative_mode_warp) { - /* To work around #3931, Win10 bug introduced in Fall Creators Update, where - SetCursorPos() (SDL_WarpMouseInWindow()) doesn't reliably generate mouse events anymore, - after each windows mouse event generate a fake event for the middle of the window - if relative_mode_warp is used */ - int center_x = 0, center_y = 0; - SDL_GetWindowSize(data->window, ¢er_x, ¢er_y); - center_x /= 2; - center_y /= 2; - SDL_SendMouseMotion(data->window, mouseID, 0, center_x, center_y); - } } } /* don't break here, fall through to check the wParam like the button presses */ @@ -1074,43 +1058,6 @@ WIN_PumpEvents(_THIS) } } -/* to work around #3931, a bug introduced in Win10 Fall Creators Update (build nr. 16299) - we need to detect the windows version. this struct and the function below does that. - usually this struct and the corresponding function (RtlGetVersion) are in - but here we just load it dynamically */ -struct SDL_WIN_OSVERSIONINFOW { - ULONG dwOSVersionInfoSize; - ULONG dwMajorVersion; - ULONG dwMinorVersion; - ULONG dwBuildNumber; - ULONG dwPlatformId; - WCHAR szCSDVersion[128]; -}; - -static SDL_bool -IsWin10FCUorNewer(void) -{ - HMODULE handle = GetModuleHandleW(L"ntdll.dll"); - if (handle) { - typedef LONG(WINAPI* RtlGetVersionPtr)(struct SDL_WIN_OSVERSIONINFOW*); - RtlGetVersionPtr getVersionPtr = (RtlGetVersionPtr)GetProcAddress(handle, "RtlGetVersion"); - if (getVersionPtr != NULL) { - struct SDL_WIN_OSVERSIONINFOW info; - SDL_zero(info); - info.dwOSVersionInfoSize = sizeof(info); - if (getVersionPtr(&info) == 0) { /* STATUS_SUCCESS == 0 */ - if ( (info.dwMajorVersion == 10 && info.dwMinorVersion == 0 && info.dwBuildNumber >= 16299) - || (info.dwMajorVersion == 10 && info.dwMinorVersion > 0) - || (info.dwMajorVersion > 10) ) - { - return SDL_TRUE; - } - } - } - } - return SDL_FALSE; -} - static int app_registered = 0; LPTSTR SDL_Appname = NULL; Uint32 SDL_Appstyle = 0; @@ -1175,8 +1122,6 @@ SDL_RegisterApp(char *name, Uint32 style, void *hInst) return SDL_SetError("Couldn't register application class"); } - isWin10FCUorNewer = IsWin10FCUorNewer(); - app_registered = 1; return 0; }