diff --git a/src/joystick/SDL_gamecontroller.c b/src/joystick/SDL_gamecontroller.c index 0c20e63b9..6e31afa81 100644 --- a/src/joystick/SDL_gamecontroller.c +++ b/src/joystick/SDL_gamecontroller.c @@ -860,7 +860,7 @@ static void SDL_PrivateGameControllerParseElement(SDL_GameController *gamecontro invert_input = SDL_TRUE; } - if (szJoystickButton[0] == 'a' && SDL_isdigit(szJoystickButton[1])) { + if (szJoystickButton[0] == 'a' && SDL_isdigit((unsigned char) szJoystickButton[1])) { bind.inputType = SDL_CONTROLLER_BINDTYPE_AXIS; bind.input.axis.axis = SDL_atoi(&szJoystickButton[1]); if (half_axis_input == '+') { @@ -878,11 +878,11 @@ static void SDL_PrivateGameControllerParseElement(SDL_GameController *gamecontro bind.input.axis.axis_min = bind.input.axis.axis_max; bind.input.axis.axis_max = tmp; } - } else if (szJoystickButton[0] == 'b' && SDL_isdigit(szJoystickButton[1])) { + } else if (szJoystickButton[0] == 'b' && SDL_isdigit((unsigned char) szJoystickButton[1])) { bind.inputType = SDL_CONTROLLER_BINDTYPE_BUTTON; bind.input.button = SDL_atoi(&szJoystickButton[1]); - } else if (szJoystickButton[0] == 'h' && SDL_isdigit(szJoystickButton[1]) && - szJoystickButton[2] == '.' && SDL_isdigit(szJoystickButton[3])) { + } else if (szJoystickButton[0] == 'h' && SDL_isdigit((unsigned char) szJoystickButton[1]) && + szJoystickButton[2] == '.' && SDL_isdigit((unsigned char) szJoystickButton[3])) { int hat = SDL_atoi(&szJoystickButton[1]); int mask = SDL_atoi(&szJoystickButton[3]); bind.inputType = SDL_CONTROLLER_BINDTYPE_HAT;