From 61d37de099d4d8c4136659493bceeb8f492a9ee6 Mon Sep 17 00:00:00 2001 From: Sylvain Becker Date: Thu, 10 Jan 2019 15:29:37 +0100 Subject: [PATCH] Android: un-needed transition to Pause state. - Don't need to go into Pause state, since onPause() has been called before. - Don't need to call nativePause is SDLThread is already ended --- .../main/java/org/libsdl/app/SDLActivity.java | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java b/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java index fc6c5ad23..b47c26789 100644 --- a/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java +++ b/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java @@ -98,7 +98,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh if (mMotionListener == null) { if (Build.VERSION.SDK_INT >= 26) { mMotionListener = new SDLGenericMotionListener_API26(); - } else + } else if (Build.VERSION.SDK_INT >= 24) { mMotionListener = new SDLGenericMotionListener_API24(); } else { @@ -327,15 +327,15 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh case Surface.ROTATION_0: result = SDL_ORIENTATION_PORTRAIT; break; - + case Surface.ROTATION_90: result = SDL_ORIENTATION_LANDSCAPE; break; - + case Surface.ROTATION_180: result = SDL_ORIENTATION_PORTRAIT_FLIPPED; break; - + case Surface.ROTATION_270: result = SDL_ORIENTATION_LANDSCAPE_FLIPPED; break; @@ -390,9 +390,6 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh return; } - mNextNativeState = NativeState.PAUSED; - SDLActivity.handleNativeState(); - // Send a quit message to the application SDLActivity.mExitCalledFromJava = true; SDLActivity.nativeQuit(); @@ -483,9 +480,12 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh // Try a transition to paused state if (mNextNativeState == NativeState.PAUSED) { - nativePause(); - if (mSurface != null) + if (mSDLThread != null) { + nativePause(); + } + if (mSurface != null) { mSurface.handlePause(); + } mCurrentNativeState = mNextNativeState; return; }