diff --git a/src/joystick/SDL_gamecontrollerdb.h b/src/joystick/SDL_gamecontrollerdb.h index 5fbdf4ec5..fd8534fa6 100644 --- a/src/joystick/SDL_gamecontrollerdb.h +++ b/src/joystick/SDL_gamecontrollerdb.h @@ -938,12 +938,18 @@ static const char *s_ControllerMappings [] = "05000000ac05000001000000df076d01,*,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,", "05000000ac05000001000000ff076d01,*,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,", "05000000ac050000020000004f066d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,", + "050000007e050000062000000f060000,Nintendo Switch Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b2,b:b0,leftshoulder:b4,rightshoulder:b5,x:b3,y:b1,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", + "050000007e050000062000000f060000,Nintendo Switch Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b2,leftshoulder:b4,rightshoulder:b5,x:b1,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", "050000007e050000062000004f060000,Nintendo Switch Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b2,b:b0,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b3,y:b1,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", "050000007e050000062000004f060000,Nintendo Switch Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b2,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b1,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", "050000007e05000008200000df070000,Nintendo Switch Joy-Con (L/R),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", "050000007e05000008200000df070000,Nintendo Switch Joy-Con (L/R),a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", + "050000007e050000072000000f060000,Nintendo Switch Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b2,b:b0,leftshoulder:b4,rightshoulder:b5,x:b3,y:b1,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", + "050000007e050000072000000f060000,Nintendo Switch Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b2,leftshoulder:b4,rightshoulder:b5,x:b1,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", "050000007e050000072000004f060000,Nintendo Switch Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b2,b:b0,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b3,y:b1,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", "050000007e050000072000004f060000,Nintendo Switch Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b2,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b1,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", + "050000007e05000009200000df870000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b10,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", + "050000007e05000009200000df870000,Nintendo Switch Pro Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b10,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", "050000007e05000009200000ff870000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", "050000007e05000009200000ff870000,Nintendo Switch Pro Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", "050000004c050000cc090000df070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,", diff --git a/src/joystick/iphoneos/SDL_mfijoystick.m b/src/joystick/iphoneos/SDL_mfijoystick.m index 3d21b6bfa..8f207afb2 100644 --- a/src/joystick/iphoneos/SDL_mfijoystick.m +++ b/src/joystick/iphoneos/SDL_mfijoystick.m @@ -265,9 +265,6 @@ IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controlle BOOL is_ps5 = IsControllerPS5(controller); BOOL is_switch_pro = IsControllerSwitchPro(controller); BOOL is_switch_joycon_pair = IsControllerSwitchJoyConPair(controller); -#if TARGET_OS_TV - BOOL is_MFi = (!is_xbox && !is_ps4 && !is_ps5 && !is_switch_pro && !is_switch_joycon_pair); -#endif int nbuttons = 0; BOOL has_direct_menu; @@ -310,18 +307,19 @@ IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controlle device->button_mask |= (1 << SDL_CONTROLLER_BUTTON_GUIDE); ++nbuttons; } - has_direct_menu = [gamepad respondsToSelector:@selector(buttonMenu)] && gamepad.buttonMenu; -#if TARGET_OS_TV - /* On tvOS MFi controller menu button brings you to the home screen */ - if (is_MFi) { - has_direct_menu = FALSE; - } -#endif device->button_mask |= (1 << SDL_CONTROLLER_BUTTON_START); ++nbuttons; + + has_direct_menu = [gamepad respondsToSelector:@selector(buttonMenu)] && gamepad.buttonMenu; if (!has_direct_menu) { device->uses_pause_handler = SDL_TRUE; } +#if TARGET_OS_TV + /* The single menu button isn't very reliable, at least as of tvOS 16.1 */ + if ((device->button_mask & (1 << SDL_CONTROLLER_BUTTON_BACK)) == 0) { + device->uses_pause_handler = SDL_TRUE; + } +#endif #ifdef ENABLE_PHYSICAL_INPUT_PROFILE if ([controller respondsToSelector:@selector(physicalInputProfile)]) { @@ -440,9 +438,14 @@ IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controlle device->button_mask |= (1 << SDL_CONTROLLER_BUTTON_Y); device->button_mask |= (1 << SDL_CONTROLLER_BUTTON_LEFTSHOULDER); device->button_mask |= (1 << SDL_CONTROLLER_BUTTON_RIGHTSHOULDER); +#if TARGET_OS_TV + /* The menu button is used by the OS and not available to applications */ + nbuttons += 6; +#else device->button_mask |= (1 << SDL_CONTROLLER_BUTTON_START); nbuttons += 7; device->uses_pause_handler = SDL_TRUE; +#endif device->naxes = 0; /* no traditional analog inputs */ device->nhats = 1; /* d-pad */