From 90488d6c29d1895521cf5bb1cebb58f2dff5b0eb Mon Sep 17 00:00:00 2001 From: Philipp Wiesemann Date: Sat, 17 Jun 2017 22:30:28 +0200 Subject: [PATCH] haiku: Added support for some values set with SDL_GL_SetAttribute(). --- src/video/haiku/SDL_BWin.h | 4 ++++ src/video/haiku/SDL_bopengl.cc | 27 +++++++++++++++++++++++---- 2 files changed, 27 insertions(+), 4 deletions(-) diff --git a/src/video/haiku/SDL_BWin.h b/src/video/haiku/SDL_BWin.h index 2b15703aa..17fd25372 100644 --- a/src/video/haiku/SDL_BWin.h +++ b/src/video/haiku/SDL_BWin.h @@ -72,6 +72,7 @@ class SDL_BWin:public BDirectWindow #if SDL_VIDEO_OPENGL _SDL_GLView = NULL; + _gl_type = 0; #endif _shown = false; _inhibit_resize = false; @@ -133,6 +134,7 @@ class SDL_BWin:public BDirectWindow B_FOLLOW_ALL_SIDES, (B_WILL_DRAW | B_FRAME_EVENTS), gl_flags); + _gl_type = gl_flags; } AddChild(_SDL_GLView); _SDL_GLView->EnableDirectMode(true); @@ -443,6 +445,7 @@ class SDL_BWin:public BDirectWindow BBitmap *GetBitmap() { return _bitmap; } #if SDL_VIDEO_OPENGL BGLView *GetGLView() { return _SDL_GLView; } + Uint32 GetGLType() { return _gl_type; } #endif /* Setter methods */ @@ -625,6 +628,7 @@ private: /* Members */ #if SDL_VIDEO_OPENGL BGLView * _SDL_GLView; + Uint32 _gl_type; #endif int32 _last_buttons; diff --git a/src/video/haiku/SDL_bopengl.cc b/src/video/haiku/SDL_bopengl.cc index 3a5cb917b..b2a53fe8f 100644 --- a/src/video/haiku/SDL_bopengl.cc +++ b/src/video/haiku/SDL_bopengl.cc @@ -35,8 +35,6 @@ extern "C" { #endif -#define BGL_FLAGS BGL_RGB | BGL_DOUBLE - static SDL_INLINE SDL_BWin *_ToBeWin(SDL_Window *window) { return ((SDL_BWin*)(window->driverdata)); } @@ -104,7 +102,28 @@ SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window) { /* FIXME: Not sure what flags should be included here; may want to have most of them */ SDL_BWin *bwin = _ToBeWin(window); - bwin->CreateGLView(BGL_FLAGS); + Uint32 gl_flags = BGL_RGB; + if (_this->gl_config.alpha_size) { + gl_flags |= BGL_ALPHA; + } + if (_this->gl_config.depth_size) { + gl_flags |= BGL_DEPTH; + } + if (_this->gl_config.stencil_size) { + gl_flags |= BGL_STENCIL; + } + if (_this->gl_config.double_buffer) { + gl_flags |= BGL_DOUBLE; + } else { + gl_flags |= BGL_SINGLE; + } + if (_this->gl_config.accum_red_size || + _this->gl_config.accum_green_size || + _this->gl_config.accum_blue_size || + _this->gl_config.accum_alpha_size) { + gl_flags |= BGL_ACCUM; + } + bwin->CreateGLView(gl_flags); return (SDL_GLContext)(bwin); } @@ -140,7 +159,7 @@ void BE_GL_RebootContexts(_THIS) { if(bwin->GetGLView()) { bwin->LockLooper(); bwin->RemoveGLView(); - bwin->CreateGLView(BGL_FLAGS); + bwin->CreateGLView(bwin->GetGLType()); bwin->UnlockLooper(); } window = window->next;