diff --git a/Xcode/SDL/pkg-support/resources/CMake/sdl2-config.cmake b/Xcode/SDL/pkg-support/resources/CMake/sdl2-config.cmake index fd481f986..1b9037dbd 100644 --- a/Xcode/SDL/pkg-support/resources/CMake/sdl2-config.cmake +++ b/Xcode/SDL/pkg-support/resources/CMake/sdl2-config.cmake @@ -4,35 +4,47 @@ # INTERFACE_LINK_OPTIONS needs CMake 3.12 cmake_minimum_required(VERSION 3.12) -set(_sdl2_known_comps SDL2) -if(NOT SDL2_FIND_COMPONENTS) - set(SDL2_FIND_COMPONENTS ${_sdl2_known_comps}) -endif() +include(FeatureSummary) +set_package_properties(SDL2 PROPERTIES + URL "https://www.libsdl.org/" + DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware" +) -# Fail early when an unknown component is requested -list(REMOVE_DUPLICATES SDL2_FIND_COMPONENTS) -list(REMOVE_ITEM SDL2_FIND_COMPONENTS ${_sdl2_known_comps}) -if(SDL2_FIND_COMPONENTS) - set(missing_required_comps) - foreach(missingcomp ${SDL2_FIND_COMPONENTS}) - if(SDL2_FIND_REQUIRED_${missingcomp}) - list(APPEND missing_required_comps ${missingcomp}) +# Copied from `configure_package_config_file` +macro(set_and_check _var _file) + set(${_var} "${_file}") + if(NOT EXISTS "${_file}") + message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !") + endif() +endmacro() + +# Copied from `configure_package_config_file` +macro(check_required_components _NAME) + foreach(comp ${${_NAME}_FIND_COMPONENTS}) + if(NOT ${_NAME}_${comp}_FOUND) + if(${_NAME}_FIND_REQUIRED_${comp}) + set(${_NAME}_FOUND FALSE) + endif() endif() endforeach() - if(missing_required_comps) - if(NOT SDL2_FIND_QUIETLY) - message(WARNING "SDL2: following component(s) are not available: ${missing_required_comps}") - endif() - set(SDL2_FOUND FALSE) - return() - endif() -endif() +endmacro() set(SDL2_FOUND TRUE) string(REGEX REPLACE "SDL2\\.framework.*" "SDL2.framework" SDL2_FRAMEWORK_PATH "${CMAKE_CURRENT_LIST_DIR}") string(REGEX REPLACE "SDL2\\.framework.*" "" SDL2_FRAMEWORK_PARENT_PATH "${CMAKE_CURRENT_LIST_DIR}") +# For compatibility with autotools sdl2-config.cmake, provide SDL2_* variables. + +set_and_check(SDL2_PREFIX "${SDL2_FRAMEWORK_PATH}") +set_and_check(SDL2_EXEC_PREFIX "${SDL2_FRAMEWORK_PATH}") +set_and_check(SDL2_INCLUDE_DIR "${SDL2_FRAMEWORK_PATH}/Headers") +set(SDL2_INCLUDE_DIRS "${SDL2_INCLUDE_DIR}") +set_and_check(SDL2_BINDIR "${SDL2_FRAMEWORK_PATH}") +set_and_check(SDL2_LIBDIR "${SDL2_FRAMEWORK_PATH}") + +set(SDL2_LIBRARIES "SDL2::SDL2") + # All targets are created, even when some might not be requested though COMPONENTS. # This is done for compatibility with CMake generated SDL2-target.cmake files. @@ -41,9 +53,12 @@ if(NOT TARGET SDL2::SDL2) set_target_properties(SDL2::SDL2 PROPERTIES INTERFACE_COMPILE_OPTIONS "-F;${SDL2_FRAMEWORK_PARENT_PATH}" - INTERFACE_INCLUDE_DIRECTORIES "${SDL2_FRAMEWORK_PATH}/Headers" + INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}" INTERFACE_LINK_OPTIONS "-F;${SDL2_FRAMEWORK_PARENT_PATH};-framework;SDL2" COMPATIBLE_INTERFACE_BOOL "SDL2_SHARED" INTERFACE_SDL2_SHARED "ON" ) endif() +set(SDL2_SDL2_FOUND) + +check_required_components(SDL2)