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Patched to compile on various platforms.
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@@ -36,7 +36,7 @@
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#include "SDL_error.h"
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#include "SDL_mutex.h"
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#include "SDL_timer.h"
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#include "../thread/SDL_systhread.h"
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#include "../../thread/SDL_systhread.h"
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/* Current pad state */
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static SceCtrlData pad = { .Lx = 0, .Ly = 0, .Buttons = 0 };
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@@ -41,7 +41,7 @@
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#include "SDL_hints.h"
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#include "SDL_joystick.h"
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#include "../SDL_sysjoystick.h"
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#include "../thread/SDL_systhread.h"
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#include "../../thread/SDL_systhread.h"
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#if !SDL_EVENTS_DISABLED
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#include "../../events/SDL_events_c.h"
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#endif
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