diff --git a/.github/workflows/os2.yml b/.github/workflows/os2.yml deleted file mode 100644 index 2ae10643b..000000000 --- a/.github/workflows/os2.yml +++ /dev/null @@ -1,22 +0,0 @@ -name: Build (OS/2) - -on: [push, pull_request] - -jobs: - os2: - runs-on: ubuntu-latest - steps: - - uses: actions/checkout@v2 - - uses: open-watcom/setup-watcom@v0 - - name: Build SDL2 - run: | - wmake -f Makefile.os2 - - name: Build tests - run: | - cd test && wmake -f Makefile.os2 - cd .. - - name: distclean - run: | - wmake -f Makefile.os2 distclean - cd test && wmake -f Makefile.os2 distclean - cd .. diff --git a/.github/workflows/watcom.yml b/.github/workflows/watcom.yml new file mode 100644 index 000000000..4650246c6 --- /dev/null +++ b/.github/workflows/watcom.yml @@ -0,0 +1,30 @@ +name: Build (OpenWatcom) + +on: [push, pull_request] + +jobs: + os2: + name: ${{ matrix.platform.name }} + runs-on: windows-latest + + strategy: + matrix: + platform: + - { name: Windows, makefile: Makefile.w32 } + - { name: OS/2, makefile: Makefile.os2 } + + steps: + - uses: actions/checkout@v2 + - uses: open-watcom/setup-watcom@v0 + - name: Build SDL2 + run: | + wmake -f ${{ matrix.platform.makefile }} + - name: Build tests + run: | + cd test && wmake -f ${{ matrix.platform.makefile }} + cd .. + - name: distclean + run: | + wmake -f ${{ matrix.platform.makefile }} distclean + cd test && wmake -f ${{ matrix.platform.makefile }} distclean + cd .. diff --git a/.gitignore b/.gitignore index fd27cb76a..1f5e7249f 100644 --- a/.gitignore +++ b/.gitignore @@ -22,6 +22,7 @@ buildbot *.exe *.o *.obj +*.res *.lib *.a *.la diff --git a/Makefile.w32 b/Makefile.w32 new file mode 100644 index 000000000..780593fd3 --- /dev/null +++ b/Makefile.w32 @@ -0,0 +1,219 @@ +# Open Watcom makefile to build SDL2.dll for Win32 +# wmake -f Makefile.w32 + +LIBNAME = SDL2 +MAJOR_VERSION = 2 +MINOR_VERSION = 23 +MICRO_VERSION = 0 +VERSION = $(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION) +DESCRIPTION = Simple DirectMedia Layer 2 + +LIBHOME = . +DLLFILE = $(LIBHOME)/$(LIBNAME).dll +LIBFILE = $(LIBHOME)/$(LIBNAME).lib +LNKFILE = $(LIBNAME).lnk + +INCPATH = -I"$(%WATCOM)/h/nt" -I"$(%WATCOM)/h/nt/directx" -I"$(%WATCOM)/h" +INCPATH+= -Iinclude +INCPATH+= -I"src/video/khronos" + +TLIB = SDL2test.lib +LIBS = user32.lib gdi32.lib winmm.lib imm32.lib ole32.lib oleaut32.lib shell32.lib setupapi.lib version.lib uuid.lib dxguid.lib + +CFLAGS = -bt=nt -d0 -q -bm -5s -fp5 -fpi87 -sg -oeatxhn -ei +# max warnings: +CFLAGS+= -wx +# newer OpenWatcom versions enable W303 by default +CFLAGS+= -wcd=303 +# the include paths : +CFLAGS+= $(INCPATH) +CFLAGS_STATIC=$(CFLAGS) +# building dll: +CFLAGS_DLL =$(CFLAGS) +CFLAGS_DLL+= -bd +# building SDL itself (for DECLSPEC): +CFLAGS_DLL+= -DDLL_EXPORT + +CFLAGS_DLL+= -DSDL_BUILD_MAJOR_VERSION=$(MAJOR_VERSION) +CFLAGS_DLL+= -DSDL_BUILD_MINOR_VERSION=$(MINOR_VERSION) +CFLAGS_DLL+= -DSDL_BUILD_MICRO_VERSION=$(MICRO_VERSION) + +RCFLAGS = -q -r -bt=nt $(INCPATH) + +SRCS = SDL.c SDL_assert.c SDL_error.c SDL_log.c SDL_dataqueue.c SDL_hints.c SDL_list.c +SRCS+= SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c SDL_strtokr.c SDL_crc32.c +SRCS+= SDL_cpuinfo.c SDL_atomic.c SDL_spinlock.c SDL_thread.c SDL_timer.c +SRCS+= SDL_rwops.c SDL_power.c +SRCS+= SDL_audio.c SDL_audiocvt.c SDL_audiodev.c SDL_audiotypecvt.c SDL_mixer.c SDL_wave.c +SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c & + SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c & + SDL_sensor.c SDL_touch.c +SRCS+= SDL_haptic.c SDL_hidapi.c SDL_gamecontroller.c SDL_joystick.c +SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c & + SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c & + SDL_render_sw.c SDL_rotate.c SDL_triangle.c +SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c & + SDL_blit_copy.c SDL_blit_N.c SDL_blit_slow.c SDL_fillrect.c SDL_bmp.c & + SDL_pixels.c SDL_rect.c SDL_RLEaccel.c SDL_shape.c SDL_stretch.c & + SDL_surface.c SDL_video.c SDL_clipboard.c SDL_vulkan_utils.c SDL_egl.c + +SRCS+= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c & + k_cos.c k_rem_pio2.c k_sin.c k_tan.c & + s_atan.c s_copysign.c s_cos.c s_fabs.c s_floor.c s_scalbn.c s_sin.c s_tan.c + +SRCS+= SDL_syscond.c SDL_sysmutex.c SDL_syssem.c SDL_systhread.c SDL_systls.c +SRCS+= SDL_systimer.c +SRCS+= SDL_sysloadso.c +SRCS+= SDL_sysfilesystem.c +SRCS+= SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c +SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c +SRCS+= SDL_dummyaudio.c SDL_diskaudio.c +SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c +SRCS+= SDL_dummysensor.c +SRCS+= SDL_locale.c SDL_syslocale.c +SRCS+= SDL_url.c SDL_sysurl.c + +SRCS+= SDL_winmm.c SDL_directsound.c SDL_wasapi.c SDL_wasapi_win32.c +SRCS+= SDL_hid.c SDL_windows.c SDL_xinput.c +SRCS+= SDL_dinputhaptic.c SDL_windowshaptic.c SDL_xinputhaptic.c +SRCS+= SDL_dinputjoystick.c SDL_rawinputjoystick.c SDL_windowsjoystick.c SDL_windows_gaming_input.c SDL_xinputjoystick.c +SRCS+= SDL_syspower.c +SRCS+= SDL_d3dmath.c +SRCS+= SDL_render_d3d.c SDL_shaders_d3d.c +SRCS+= SDL_render_d3d11.c SDL_shaders_d3d11.c +SRCS+= SDL_render_gl.c SDL_shaders_gl.c +SRCS+= SDL_render_gles2.c SDL_shaders_gles2.c +SRCS+= SDL_windowssensor.c +SRCS+= SDL_syscond_cv.c +SRCS+= SDL_windowsclipboard.c SDL_windowsevents.c SDL_windowsframebuffer.c SDL_windowskeyboard.c SDL_windowsmessagebox.c SDL_windowsmodes.c SDL_windowsmouse.c SDL_windowsopengl.c SDL_windowsopengles.c SDL_windowsshape.c SDL_windowsvideo.c SDL_windowsvulkan.c SDL_windowswindow.c + +SRCS+= SDL_dynapi.c + +RCSRCS+= version.rc + +OBJS = $(SRCS:.c=.obj) +RCOBJS= $(RCSRCS:.rc=.res) + +.extensions: +.extensions: .lib .dll .obj .res .c .rc .asm + +.c: ./src/libm; +.c: ./src;./src/dynapi;./src/audio;./src/cpuinfo;./src/events;./src/file;./src/haptic;./src/joystick;./src/power;./src/render;./src/render/software;./src/sensor;./src/stdlib;./src/thread;./src/timer;./src/video;./src/video/yuv2rgb;./src/atomic;./src/audio/disk; +.c: ./src/haptic/dummy;./src/joystick/dummy;./src/joystick/virtual;./src/audio/dummy;./src/video/dummy;./src/sensor/dummy; +.c: ./src/core/windows;./src/audio/winmm;./src/audio/directsound;./src/audio/wasapi;./src/loadso/windows;./src/filesystem/windows;./src/haptic/windows;./src/joystick/windows;./src/sensor/windows;./src/thread/windows;./src/timer/windows;./src/video/windows; +.c: ./src/locale/;./src/locale/windows;./src/misc;./src/misc/windows;./src/power/windows;./src/joystick/hidapi;./src/hidapi;./src/render/direct3d;./src/render/direct3d11;./src/render/opengl;./src/render/opengles2 +.rc: ./src/main/windows + +all: $(DLLFILE) $(LIBFILE) $(TLIB) .symbolic + +build_dll: .symbolic + @echo * Compiling dll objects + +$(DLLFILE): build_dll $(OBJS) $(MOBJS) $(RCOBJS) $(LNKFILE) + @echo * Linking: $@ + wlink @$(LNKFILE) + wrc $(RCOBJS) $^@ + +$(LIBFILE): $(DLLFILE) + @echo * Creating LIB file: $@ + wlib -q -b -n -c -pa -s -t -zld -ii -io $* $(DLLFILE) + +.c.obj: + wcc386 $(CFLAGS_DLL) -fo=$^@ $< + +.rc.res: + wrc $(RCFLAGS) -fo=$^@ $< + +SDL_syscond.obj: "src/thread/generic/SDL_syscond.c" + wcc386 $(CFLAGS_DLL) -fo=$^@ $< +SDL_cpuinfo.obj: SDL_cpuinfo.c + wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $< +SDL_wave.obj: SDL_wave.c + wcc386 $(CFLAGS_DLL) -wcd=124 -fo=$^@ $< +SDL_blendfillrect.obj: SDL_blendfillrect.c + wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $< +SDL_blendline.obj: SDL_blendline.c + wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $< +SDL_blendpoint.obj: SDL_blendpoint.c + wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $< +SDL_RLEaccel.obj: SDL_RLEaccel.c + wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $< +# c99 mode needed because of structs with flexible array members in libusb.h +SDL_hidapi.obj: SDL_hidapi.c + wcc386 $(CFLAGS_DLL) -za99 -fo=$^@ $< + +# SDL2test +TSRCS = SDL_test_assert.c SDL_test_common.c SDL_test_compare.c & + SDL_test_crc32.c SDL_test_font.c SDL_test_fuzzer.c SDL_test_harness.c & + SDL_test_imageBlit.c SDL_test_imageBlitBlend.c SDL_test_imageFace.c & + SDL_test_imagePrimitives.c SDL_test_imagePrimitivesBlend.c & + SDL_test_log.c SDL_test_md5.c SDL_test_random.c SDL_test_memory.c +TOBJS= $(TSRCS:.c=.obj) + +.c: ./src/test; +SDL_test_assert.obj: SDL_test_assert.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_common.obj: SDL_test_common.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_compare.obj: SDL_test_compare.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_crc32.obj: SDL_test_crc32.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_font.obj: SDL_test_font.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_fuzzer.obj: SDL_test_fuzzer.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_harness.obj: SDL_test_harness.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_imageBlit.obj: SDL_test_imageBlit.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_imageBlitBlend.obj: SDL_test_imageBlitBlend.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_imageFace.obj: SDL_test_imageFace.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_imagePrimitives.obj: SDL_test_imagePrimitives.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_imagePrimitivesBlend.obj: SDL_test_imagePrimitivesBlend.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_log.obj: SDL_test_log.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_md5.obj: SDL_test_md5.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_random.obj: SDL_test_random.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< +SDL_test_memory.obj: SDL_test_memory.c + wcc386 $(CFLAGS_STATIC) -fo=$^@ $< + +build_tlib: .symbolic + @echo * Compiling testlib objects +$(TLIB): build_tlib $(TOBJS) + @echo * Creating: $@ + wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $(TOBJS) + +$(LNKFILE): Makefile.w32 + @echo * Creating linker file: $@ + @%create $@ + @%append $@ SYSTEM nt_dll INITINSTANCE TERMINSTANCE + @%append $@ NAME $(DLLFILE) + @for %i in ($(OBJS)) do @%append $@ FILE %i + @for %i in ($(LIBS)) do @%append $@ LIB %i + @%append $@ OPTION QUIET + @%append $@ OPTION IMPF=$(LIBHOME)/$^&.exp + @%append $@ OPTION MAP=$(LIBHOME)/$^&.map + @%append $@ OPTION DESCRIPTION '@$#libsdl org:$(VERSION)$#@$(DESCRIPTION)' + @%append $@ OPTION ELIMINATE + @%append $@ OPTION OSNAME='Windows NT' + @%append $@ OPTION SHOWDEAD + +clean: .SYMBOLIC + @echo * Clean: $(LIBNAME) + @if exist *.obj rm *.obj + @if exist *.err rm *.err + @if exist $(LNKFILE) rm $(LNKFILE) + +distclean: .SYMBOLIC clean + @if exist $(LIBHOME)/*.exp rm $(LIBHOME)/*.exp + @if exist $(LIBHOME)/*.map rm $(LIBHOME)/*.map + @if exist $(LIBFILE) rm $(LIBFILE) + @if exist $(DLLFILE) rm $(DLLFILE) + @if exist $(TLIB) rm $(TLIB) diff --git a/include/SDL_config_windows.h b/include/SDL_config_windows.h index 90f5ddc06..81fde40c8 100644 --- a/include/SDL_config_windows.h +++ b/include/SDL_config_windows.h @@ -97,6 +97,7 @@ typedef unsigned int uintptr_t; #define HAVE_DDRAW_H 1 #define HAVE_DINPUT_H 1 #define HAVE_DSOUND_H 1 +#ifndef __WATCOMC__ #define HAVE_DXGI_H 1 #define HAVE_XINPUT_H 1 #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0A00 /* Windows 10 SDK */ @@ -110,6 +111,7 @@ typedef unsigned int uintptr_t; #define HAVE_AUDIOCLIENT_H 1 #define HAVE_TPCSHRD_H 1 #define HAVE_SENSORSAPI_H 1 +#endif #if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600) #define HAVE_IMMINTRIN_H 1 #elif defined(__has_include) && (defined(__i386__) || defined(__x86_64)) @@ -136,8 +138,11 @@ typedef unsigned int uintptr_t; #define HAVE_REALLOC 1 #define HAVE_FREE 1 #define HAVE_ALLOCA 1 +/* OpenWatcom requires specific calling conventions for qsort and bsearch */ +#ifndef __WATCOMC__ #define HAVE_QSORT 1 #define HAVE_BSEARCH 1 +#endif #define HAVE_ABS 1 #define HAVE_MEMSET 1 #define HAVE_MEMCPY 1 @@ -168,37 +173,40 @@ typedef unsigned int uintptr_t; #define HAVE__WCSNICMP 1 #define HAVE__WCSDUP 1 #define HAVE_ACOS 1 -#define HAVE_ACOSF 1 #define HAVE_ASIN 1 -#define HAVE_ASINF 1 #define HAVE_ATAN 1 -#define HAVE_ATANF 1 #define HAVE_ATAN2 1 +#define HAVE_CEIL 1 +#define HAVE_COS 1 +#define HAVE_EXP 1 +#define HAVE_FABS 1 +#define HAVE_FLOOR 1 +#define HAVE_FMOD 1 +#define HAVE_LOG 1 +#define HAVE_LOG10 1 +#define HAVE_POW 1 +#define HAVE_SIN 1 +#define HAVE_SQRT 1 +#define HAVE_TAN 1 +#ifndef __WATCOMC__ +#define HAVE_ACOSF 1 +#define HAVE_ASINF 1 +#define HAVE_ATANF 1 #define HAVE_ATAN2F 1 #define HAVE_CEILF 1 #define HAVE__COPYSIGN 1 -#define HAVE_COS 1 #define HAVE_COSF 1 -#define HAVE_EXP 1 #define HAVE_EXPF 1 -#define HAVE_FABS 1 #define HAVE_FABSF 1 -#define HAVE_FLOOR 1 #define HAVE_FLOORF 1 -#define HAVE_FMOD 1 #define HAVE_FMODF 1 -#define HAVE_LOG 1 #define HAVE_LOGF 1 -#define HAVE_LOG10 1 #define HAVE_LOG10F 1 -#define HAVE_POW 1 #define HAVE_POWF 1 -#define HAVE_SIN 1 #define HAVE_SINF 1 -#define HAVE_SQRT 1 #define HAVE_SQRTF 1 -#define HAVE_TAN 1 #define HAVE_TANF 1 +#endif #if defined(_MSC_VER) /* These functions were added with the VC++ 2013 C runtime library */ #if _MSC_VER >= 1800 @@ -218,8 +226,18 @@ typedef unsigned int uintptr_t; #if _MSC_VER >= 1400 #define HAVE__FSEEKI64 1 #endif +#ifdef _USE_MATH_DEFINES +#define HAVE_M_PI 1 #endif -#if !defined(_MSC_VER) || defined(_USE_MATH_DEFINES) +#elif defined(__WATCOMC__) +#define HAVE__FSEEKI64 1 +#define HAVE_STRTOLL 1 +#define HAVE_STRTOULL 1 +#define HAVE_VSSCANF 1 +#define HAVE_ROUND 1 +#define HAVE_SCALBN 1 +#define HAVE_TRUNC 1 +#else #define HAVE_M_PI 1 #endif #else @@ -228,7 +246,9 @@ typedef unsigned int uintptr_t; #endif /* Enable various audio drivers */ +#if defined(HAVE_MMDEVICEAPI_H) && defined(HAVE_AUDIOCLIENT_H) #define SDL_AUDIO_DRIVER_WASAPI 1 +#endif #define SDL_AUDIO_DRIVER_DSOUND 1 #define SDL_AUDIO_DRIVER_WINMM 1 #define SDL_AUDIO_DRIVER_DISK 1 @@ -249,7 +269,11 @@ typedef unsigned int uintptr_t; #define SDL_HAPTIC_XINPUT 1 /* Enable the sensor driver */ +#ifdef HAVE_SENSORSAPI_H #define SDL_SENSOR_WINDOWS 1 +#else +#define SDL_SENSOR_DUMMY 1 +#endif /* Enable various shared object loading systems */ #define SDL_LOADSO_WINDOWS 1 diff --git a/src/core/windows/SDL_windows.h b/src/core/windows/SDL_windows.h index 917a8256f..681f01b87 100644 --- a/src/core/windows/SDL_windows.h +++ b/src/core/windows/SDL_windows.h @@ -30,6 +30,8 @@ #ifndef UNICODE #define UNICODE 1 #endif +#undef WINVER +#define WINVER 0x0501 #undef _WIN32_WINNT #define _WIN32_WINNT 0x501 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices(), 0x501 for raw input */ #endif diff --git a/src/dynapi/SDL_dynapi.h b/src/dynapi/SDL_dynapi.h index dddc094c1..330b3426c 100644 --- a/src/dynapi/SDL_dynapi.h +++ b/src/dynapi/SDL_dynapi.h @@ -61,7 +61,7 @@ #define SDL_DYNAMIC_API 0 /* vitasdk doesn't support dynamic linking */ #elif defined(__NGAGE__) #define SDL_DYNAMIC_API 0 /* The N-Gage doesn't support dynamic linking either */ -#elif defined(__OS2__) +#elif defined(__OS2__) || defined(__WATCOMC__) #define SDL_DYNAMIC_API 0 /* see github bugs #5667 and #5669 */ #elif defined(DYNAPI_NEEDS_DLOPEN) && !defined(HAVE_DLOPEN) #define SDL_DYNAMIC_API 0 /* we need dlopen(), but don't have it.... */ diff --git a/src/render/direct3d/SDL_render_d3d.c b/src/render/direct3d/SDL_render_d3d.c index 51f6c77be..97047f4bf 100644 --- a/src/render/direct3d/SDL_render_d3d.c +++ b/src/render/direct3d/SDL_render_d3d.c @@ -41,6 +41,13 @@ #include "SDL_shaders_d3d.h" +#ifdef __WATCOMC__ +/* FIXME: Remove this once https://github.com/open-watcom/open-watcom-v2/pull/868 is merged */ +#define D3DBLENDOP_REVSUBTRACT 3 +/* FIXME: Remove this once https://github.com/open-watcom/open-watcom-v2/pull/869 is merged */ +#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT( 2073 ) +#endif + typedef struct { SDL_Rect viewport; diff --git a/src/video/windows/SDL_windowsvideo.c b/src/video/windows/SDL_windowsvideo.c index 4bd2a9831..93a6bfa81 100644 --- a/src/video/windows/SDL_windowsvideo.c +++ b/src/video/windows/SDL_windowsvideo.c @@ -35,6 +35,22 @@ #include "SDL_windowsshape.h" #include "SDL_windowsvulkan.h" +#ifdef D3D_DEBUG_INFO +#ifndef D3D_SDK_VERSION +#define D3D_SDK_VERSION (32 | 0x80000000) +#endif +#ifndef D3D9b_SDK_VERSION +#define D3D9b_SDK_VERSION (31 | 0x80000000) +#endif +#else /**/ +#ifndef D3D_SDK_VERSION +#define D3D_SDK_VERSION 32 +#endif +#ifndef D3D9b_SDK_VERSION +#define D3D9b_SDK_VERSION 31 +#endif +#endif + /* Initialization/Query functions */ static int WIN_VideoInit(_THIS); static void WIN_VideoQuit(_THIS); diff --git a/test/Makefile.w32 b/test/Makefile.w32 new file mode 100644 index 000000000..5e3e6bcaa --- /dev/null +++ b/test/Makefile.w32 @@ -0,0 +1,17 @@ +# Open Watcom makefile to build SDL2 tests for Win32 +# wmake -f Makefile.w32 + +SYSTEM = nt + +INCPATH = -I"$(%WATCOM)/h/nt" -I"$(%WATCOM)/h" -I"../src/video/khronos" + +CFLAGS = -bt=nt -d0 -q -bm -5s -fp5 -fpi87 -sg -oteanbmier -ei +CFLAGS+= -wx -wcd=303 +CFLAGS+= -DSDL_MAIN_HANDLED + +CFLAGS+= -DHAVE_OPENGL +GLLIBS = opengl32.lib + +TNSRCS = testnative.obj testnativew32.obj + +!include watcom.mif diff --git a/test/versioning.sh b/test/versioning.sh index 1e160bc26..3a05c6243 100755 --- a/test/versioning.sh +++ b/test/versioning.sh @@ -56,6 +56,17 @@ else not_ok "Makefile.os2 $version disagrees with SDL_version.h $ref_version" fi +major=$(sed -ne 's/^MAJOR_VERSION *= *//p' Makefile.w32) +minor=$(sed -ne 's/^MINOR_VERSION *= *//p' Makefile.w32) +micro=$(sed -ne 's/^MICRO_VERSION *= *//p' Makefile.w32) +version="${major}.${minor}.${micro}" + +if [ "$ref_version" = "$version" ]; then + ok "Makefile.w32 $version" +else + not_ok "Makefile.w32 $version disagrees with SDL_version.h $ref_version" +fi + version=$(sed -Ene 's/^[$]SDLVersion = "([0-9.]+)"\r?$/\1/p' build-scripts/winrtbuild.ps1) if [ "$ref_version" = "$version" ]; then diff --git a/test/watcom.mif b/test/watcom.mif index 5bf10bef3..4cc8e7e3a 100644 --- a/test/watcom.mif +++ b/test/watcom.mif @@ -64,6 +64,9 @@ testoverlay2.exe: testoverlay2.obj testyuv_cvt.obj testyuv.exe: testyuv.obj testyuv_cvt.obj wlink SYS $(SYSTEM) libpath $(LIBPATH) lib {$(LIBS)} op q op el file {$<} name $@ +testshader.exe: testshader.obj + wlink SYS $(SYSTEM) libpath $(LIBPATH) lib {$(LIBS) $(GLLIBS)} op q op el file {$<} name $@ + testime.exe: testime.obj wlink SYS $(SYSTEM) libpath $(LIBPATH) lib {$(LIBS) $(TTFLIBS)} op q op el file {$<} name $@