diff --git a/configure b/configure index 30f016af6..f809aa655 100755 --- a/configure +++ b/configure @@ -2691,7 +2691,7 @@ orig_CFLAGS="$CFLAGS" SDL_MAJOR_VERSION=2 SDL_MINOR_VERSION=0 SDL_MICRO_VERSION=5 -SDL_INTERFACE_AGE=1 +SDL_INTERFACE_AGE=0 SDL_BINARY_AGE=5 SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION @@ -5977,7 +5977,10 @@ s390*-*linux*|s390*-*tpf*|sparc*-*linux*) x86_64-*linux*) LD="${LD-ld} -m elf_x86_64" ;; - ppc*-*linux*|powerpc*-*linux*) + powerpc64le-*linux*) + LD="${LD-ld} -m elf64lppc" + ;; + powerpc64-*linux*) LD="${LD-ld} -m elf64ppc" ;; s390*-*linux*|s390*-*tpf*) diff --git a/configure.in b/configure.in index bcace6acd..748ec0332 100644 --- a/configure.in +++ b/configure.in @@ -21,7 +21,7 @@ dnl Set various version strings - taken gratefully from the GTk sources SDL_MAJOR_VERSION=2 SDL_MINOR_VERSION=0 SDL_MICRO_VERSION=5 -SDL_INTERFACE_AGE=1 +SDL_INTERFACE_AGE=0 SDL_BINARY_AGE=5 SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION diff --git a/include/SDL_gamecontroller.h b/include/SDL_gamecontroller.h index e67fd9fd0..a87262828 100644 --- a/include/SDL_gamecontroller.h +++ b/include/SDL_gamecontroller.h @@ -87,8 +87,8 @@ typedef struct SDL_GameControllerButtonBind * To count the number of game controllers in the system for the following: * int nJoysticks = SDL_NumJoysticks(); * int nGameControllers = 0; - * for ( int i = 0; i < nJoysticks; i++ ) { - * if ( SDL_IsGameController(i) ) { + * for (int i = 0; i < nJoysticks; i++) { + * if (SDL_IsGameController(i)) { * nGameControllers++; * } * } @@ -105,7 +105,7 @@ typedef struct SDL_GameControllerButtonBind * Buttons can be used as a controller axis and vice versa. * * This string shows an example of a valid mapping for a controller - * "341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7", + * "03000000341a00003608000000000000,PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7", * */ @@ -117,7 +117,7 @@ typedef struct SDL_GameControllerButtonBind * * \return number of mappings added, -1 on error */ -extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW( SDL_RWops * rw, int freerw ); +extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW(SDL_RWops * rw, int freerw); /** * Load a set of mappings from a file, filtered by the current SDL_GetPlatform() @@ -131,28 +131,27 @@ extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW( SDL_RWops * rw, * * \return 1 if mapping is added, 0 if updated, -1 on error */ -extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString ); +extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping(const char* mappingString); /** * Get a mapping string for a GUID * * \return the mapping string. Must be freed with SDL_free(). Returns NULL if no mapping is available */ -extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForGUID( SDL_JoystickGUID guid ); +extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid); /** * Get a mapping string for an open GameController * * \return the mapping string. Must be freed with SDL_free(). Returns NULL if no mapping is available */ -extern DECLSPEC char * SDLCALL SDL_GameControllerMapping( SDL_GameController * gamecontroller ); +extern DECLSPEC char * SDLCALL SDL_GameControllerMapping(SDL_GameController * gamecontroller); /** * Is the joystick on this index supported by the game controller interface? */ extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index); - /** * Get the implementation dependent name of a game controller. * This can be called before any controllers are opened. @@ -181,6 +180,24 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL */ extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller); +/** + * Get the USB vendor ID of an opened controller, if available. + * If the vendor ID isn't available this function returns 0. + */ +extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetVendor(SDL_GameController * gamecontroller); + +/** + * Get the USB product ID of an opened controller, if available. + * If the product ID isn't available this function returns 0. + */ +extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProduct(SDL_GameController * gamecontroller); + +/** + * Get the product version of an opened controller, if available. + * If the product version isn't available this function returns 0. + */ +extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProductVersion(SDL_GameController * gamecontroller); + /** * Returns SDL_TRUE if the controller has been opened and currently connected, * or SDL_FALSE if it has not. diff --git a/include/SDL_joystick.h b/include/SDL_joystick.h index f5dbc9487..6bc40403b 100644 --- a/include/SDL_joystick.h +++ b/include/SDL_joystick.h @@ -95,6 +95,33 @@ extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); */ extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index); +/** + * Return the GUID for the joystick at this index + * This can be called before any joysticks are opened. + */ +extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index); + +/** + * Get the USB vendor ID of a joystick, if available. + * This can be called before any joysticks are opened. + * If the vendor ID isn't available this function returns 0. + */ +extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index); + +/** + * Get the USB product ID of a joystick, if available. + * This can be called before any joysticks are opened. + * If the product ID isn't available this function returns 0. + */ +extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index); + +/** + * Get the product version of a joystick, if available. + * This can be called before any joysticks are opened. + * If the product version isn't available this function returns 0. + */ +extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_index); + /** * Open a joystick for use. * The index passed as an argument refers to the N'th joystick on the system. @@ -117,16 +144,29 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID */ extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick); -/** - * Return the GUID for the joystick at this index - */ -extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index); - /** * Return the GUID for this opened joystick */ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick); +/** + * Get the USB vendor ID of an opened joystick, if available. + * If the vendor ID isn't available this function returns 0. + */ +extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick * joystick); + +/** + * Get the USB product ID of an opened joystick, if available. + * If the product ID isn't available this function returns 0. + */ +extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick * joystick); + +/** + * Get the product version of an opened joystick, if available. + * If the product version isn't available this function returns 0. + */ +extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick * joystick); + /** * Return a string representation for this guid. pszGUID must point to at least 33 bytes * (32 for the string plus a NULL terminator). @@ -134,7 +174,7 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joys extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID); /** - * convert a string into a joystick formatted guid + * Convert a string into a joystick guid */ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID); diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h index 9541611ce..d0d9e18d7 100644 --- a/src/dynapi/SDL_dynapi_overrides.h +++ b/src/dynapi/SDL_dynapi_overrides.h @@ -612,3 +612,12 @@ #define SDL_CreateRGBSurfaceWithFormat SDL_CreateRGBSurfaceWithFormat_REAL #define SDL_CreateRGBSurfaceWithFormatFrom SDL_CreateRGBSurfaceWithFormatFrom_REAL #define SDL_GetHintBoolean SDL_GetHintBoolean_REAL +#define SDL_JoystickGetDeviceVendor SDL_JoystickGetDeviceVendor_REAL +#define SDL_JoystickGetDeviceProduct SDL_JoystickGetDeviceProduct_REAL +#define SDL_JoystickGetDeviceProductVersion SDL_JoystickGetDeviceProductVersion_REAL +#define SDL_JoystickGetVendor SDL_JoystickGetVendor_REAL +#define SDL_JoystickGetProduct SDL_JoystickGetProduct_REAL +#define SDL_JoystickGetProductVersion SDL_JoystickGetProductVersion_REAL +#define SDL_GameControllerGetVendor SDL_GameControllerGetVendor_REAL +#define SDL_GameControllerGetProduct SDL_GameControllerGetProduct_REAL +#define SDL_GameControllerGetProductVersion SDL_GameControllerGetProductVersion_REAL diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h index a08835b26..28afcf979 100644 --- a/src/dynapi/SDL_dynapi_procs.h +++ b/src/dynapi/SDL_dynapi_procs.h @@ -644,3 +644,12 @@ SDL_DYNAPI_PROC(void,SDL_SetWindowResizable,(SDL_Window *a, SDL_bool b),(a,b),) SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateRGBSurfaceWithFormat,(Uint32 a, int b, int c, int d, Uint32 e),(a,b,c,d,e),return) SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateRGBSurfaceWithFormatFrom,(void *a, int b, int c, int d, int e, Uint32 f),(a,b,c,d,e,f),return) SDL_DYNAPI_PROC(SDL_bool,SDL_GetHintBoolean,(const char *a, SDL_bool b),(a,b),return) +SDL_DYNAPI_PROC(Uint16,SDL_JoystickGetDeviceVendor,(int a),(a),return) +SDL_DYNAPI_PROC(Uint16,SDL_JoystickGetDeviceProduct,(int a),(a),return) +SDL_DYNAPI_PROC(Uint16,SDL_JoystickGetDeviceProductVersion,(int a),(a),return) +SDL_DYNAPI_PROC(Uint16,SDL_JoystickGetVendor,(SDL_Joystick *a),(a),return) +SDL_DYNAPI_PROC(Uint16,SDL_JoystickGetProduct,(SDL_Joystick *a),(a),return) +SDL_DYNAPI_PROC(Uint16,SDL_JoystickGetProductVersion,(SDL_Joystick *a),(a),return) +SDL_DYNAPI_PROC(Uint16,SDL_GameControllerGetVendor,(SDL_GameController *a),(a),return) +SDL_DYNAPI_PROC(Uint16,SDL_GameControllerGetProduct,(SDL_GameController *a),(a),return) +SDL_DYNAPI_PROC(Uint16,SDL_GameControllerGetProductVersion,(SDL_GameController *a),(a),return) diff --git a/src/joystick/SDL_gamecontroller.c b/src/joystick/SDL_gamecontroller.c index 1d3a4c203..c72280479 100644 --- a/src/joystick/SDL_gamecontroller.c +++ b/src/joystick/SDL_gamecontroller.c @@ -1107,6 +1107,33 @@ SDL_GameControllerGetButton(SDL_GameController * gamecontroller, SDL_GameControl return 0; } +const char * +SDL_GameControllerName(SDL_GameController * gamecontroller) +{ + if (!gamecontroller) + return NULL; + + return gamecontroller->mapping.name; +} + +Uint16 +SDL_GameControllerGetVendor(SDL_GameController * gamecontroller) +{ + return SDL_JoystickGetVendor(SDL_GameControllerGetJoystick(gamecontroller)); +} + +Uint16 +SDL_GameControllerGetProduct(SDL_GameController * gamecontroller) +{ + return SDL_JoystickGetProduct(SDL_GameControllerGetJoystick(gamecontroller)); +} + +Uint16 +SDL_GameControllerGetProductVersion(SDL_GameController * gamecontroller) +{ + return SDL_JoystickGetProductVersion(SDL_GameControllerGetJoystick(gamecontroller)); +} + /* * Return if the joystick in question is currently attached to the system, * \return 0 if not plugged in, 1 if still present. @@ -1120,17 +1147,6 @@ SDL_GameControllerGetAttached(SDL_GameController * gamecontroller) return SDL_JoystickGetAttached(gamecontroller->joystick); } - -const char * -SDL_GameControllerName(SDL_GameController * gamecontroller) -{ - if (!gamecontroller) - return NULL; - - return (gamecontroller->mapping.name); -} - - /* * Get the joystick for this controller */ diff --git a/src/joystick/SDL_gamecontrollerdb.h b/src/joystick/SDL_gamecontrollerdb.h index 0793ccd50..51a51ae0d 100644 --- a/src/joystick/SDL_gamecontrollerdb.h +++ b/src/joystick/SDL_gamecontrollerdb.h @@ -35,33 +35,33 @@ static const char *s_ControllerMappings [] = "xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", #endif #if SDL_JOYSTICK_DINPUT - "10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,", - "341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", - "e8206058000000000000504944564944,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,", - "ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,", - "6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", - "6d0418c2000000000000504944564944,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", - "6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */ + "03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,", + "03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", + "03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,", + "03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,", + "030000006d04000016c2000000000000,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", + "030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", + "030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */ "4d6963726f736f66742050432d6a6f79,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a5,righty:a4,x:b1,y:b2,", - "88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,", - "4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,", - "25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,", - "4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,", + "03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,", + "030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,", + "03000000250900000500000000000000,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,", + "030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,", #endif #if defined(__MACOSX__) - "10280000000000000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,", - "830500000000000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", + "03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,", + "030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,", - "6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */ - "6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", - "6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,", - "6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* This includes F710 in DInput mode and the "Logitech Cordless RumblePad 2", at the very least. */ - "4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,", - "4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,", - "351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,", - "11010000000000002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,", - "11010000000000001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,", - "5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,", + "030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */ + "030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", + "030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,", + "030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* This includes F710 in DInput mode and the "Logitech Cordless RumblePad 2", at the very least. */ + "030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,", + "030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,", + "030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,", + "03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,", + "03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,", + "030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,", #endif #if defined(__LINUX__) "05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,", @@ -96,7 +96,6 @@ static const char *s_ControllerMappings [] = "03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,", "050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,", "03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", - "03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", "xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", "050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", "030000005e040000d102000001010000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c index c426a39e5..afe819d06 100644 --- a/src/joystick/SDL_joystick.c +++ b/src/joystick/SDL_joystick.c @@ -816,6 +816,41 @@ SDL_JoystickEventState(int state) #endif /* SDL_EVENTS_DISABLED */ } +static void GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version) +{ + Uint16 *guid16 = (Uint16 *)guid.data; + + /* If the GUID fits the form of BUS 0000 VENDOR 0000 PRODUCT 0000, return the data */ + if (/* guid16[0] is device bus type */ + guid16[1] == 0x00 && + /* guid16[2] is vendor ID */ + guid16[3] == 0x00 && + /* guid16[4] is product ID */ + guid16[5] == 0x00 + /* guid16[6] is product version */ + ) { + if (vendor) { + *vendor = guid16[2]; + } + if (product) { + *product = guid16[4]; + } + if (version) { + *version = guid16[6]; + } + } else { + if (vendor) { + *vendor = 0; + } + if (product) { + *product = 0; + } + if (version) { + *version = 0; + } + } +} + /* return the guid for this index */ SDL_JoystickGUID SDL_JoystickGetDeviceGUID(int device_index) { @@ -828,6 +863,33 @@ SDL_JoystickGUID SDL_JoystickGetDeviceGUID(int device_index) return SDL_SYS_JoystickGetDeviceGUID(device_index); } +Uint16 SDL_JoystickGetDeviceVendor(int device_index) +{ + Uint16 vendor; + SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(device_index); + + GetJoystickGUIDInfo(guid, &vendor, NULL, NULL); + return vendor; +} + +Uint16 SDL_JoystickGetDeviceProduct(int device_index) +{ + Uint16 product; + SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(device_index); + + GetJoystickGUIDInfo(guid, NULL, &product, NULL); + return product; +} + +Uint16 SDL_JoystickGetDeviceProductVersion(int device_index) +{ + Uint16 version; + SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(device_index); + + GetJoystickGUIDInfo(guid, NULL, NULL, &version); + return version; +} + /* return the guid for this opened device */ SDL_JoystickGUID SDL_JoystickGetGUID(SDL_Joystick * joystick) { @@ -839,6 +901,33 @@ SDL_JoystickGUID SDL_JoystickGetGUID(SDL_Joystick * joystick) return SDL_SYS_JoystickGetGUID(joystick); } +Uint16 SDL_JoystickGetVendor(SDL_Joystick * joystick) +{ + Uint16 vendor; + SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); + + GetJoystickGUIDInfo(guid, &vendor, NULL, NULL); + return vendor; +} + +Uint16 SDL_JoystickGetProduct(SDL_Joystick * joystick) +{ + Uint16 product; + SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); + + GetJoystickGUIDInfo(guid, NULL, &product, NULL); + return product; +} + +Uint16 SDL_JoystickGetProductVersion(SDL_Joystick * joystick) +{ + Uint16 version; + SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); + + GetJoystickGUIDInfo(guid, NULL, NULL, &version); + return version; +} + /* convert the guid to a printable string */ void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID) { diff --git a/src/joystick/darwin/SDL_sysjoystick.c b/src/joystick/darwin/SDL_sysjoystick.c index da10fbac5..9e2b58bf9 100644 --- a/src/joystick/darwin/SDL_sysjoystick.c +++ b/src/joystick/darwin/SDL_sysjoystick.c @@ -321,9 +321,14 @@ AddHIDElement(const void *value, void *parameter) static SDL_bool GetDeviceInfo(IOHIDDeviceRef hidDevice, recDevice *pDevice) { - Uint32 *guid32 = NULL; + const Uint16 BUS_USB = 0x03; + const Uint16 BUS_BLUETOOTH = 0x05; + Sint32 vendor = 0; + Sint32 product = 0; + Sint32 version = 0; CFTypeRef refCF = NULL; CFArrayRef array = NULL; + Uint16 *guid16 = (Uint16 *)pDevice->guid->data; /* get usage page and usage */ refCF = IOHIDDeviceGetProperty(hidDevice, CFSTR(kIOHIDPrimaryUsagePageKey)); @@ -359,22 +364,32 @@ GetDeviceInfo(IOHIDDeviceRef hidDevice, recDevice *pDevice) refCF = IOHIDDeviceGetProperty(hidDevice, CFSTR(kIOHIDVendorIDKey)); if (refCF) { - CFNumberGetValue(refCF, kCFNumberSInt32Type, &pDevice->guid.data[0]); + CFNumberGetValue(refCF, kCFNumberSInt32Type, &vendor); } refCF = IOHIDDeviceGetProperty(hidDevice, CFSTR(kIOHIDProductIDKey)); if (refCF) { - CFNumberGetValue(refCF, kCFNumberSInt32Type, &pDevice->guid.data[8]); + CFNumberGetValue(refCF, kCFNumberSInt32Type, &product); } - /* Check to make sure we have a vendor and product ID - If we don't, use the same algorithm as the Linux code for Bluetooth devices */ - guid32 = (Uint32*)pDevice->guid.data; - if (!guid32[0] && !guid32[1]) { - /* If we don't have a vendor and product ID this is probably a Bluetooth device */ - const Uint16 BUS_BLUETOOTH = 0x05; - Uint16 *guid16 = (Uint16 *)guid32; - *guid16++ = BUS_BLUETOOTH; + refCF = IOHIDDeviceGetProperty(hidDevice, CFSTR(kIOHIDVersionNumberKey)); + if (refCF) { + CFNumberGetValue(refCF, kCFNumberSInt32Type, &version); + } + + SDL_memset(pDevice->guid->data, 0, sizeof(pDevice->guid->data)); + + if (vendor && product) { + *guid16++ = SDL_SwapLE16(BUS_USB); + *guid16++ = 0; + *guid16++ = SDL_SwapLE16((Uint16)vendor); + *guid16++ = 0; + *guid16++ = SDL_SwapLE16((Uint16)product); + *guid16++ = 0; + *guid16++ = SDL_SwapLE16((Uint16)version); + *guid16++ = 0; + } else { + *guid16++ = SDL_SwapLE16(BUS_BLUETOOTH); *guid16++ = 0; SDL_strlcpy((char*)guid16, pDevice->product, sizeof(pDevice->guid.data) - 4); } diff --git a/src/joystick/darwin/SDL_sysjoystick_c.h b/src/joystick/darwin/SDL_sysjoystick_c.h index 1c317eca7..7ba739899 100644 --- a/src/joystick/darwin/SDL_sysjoystick_c.h +++ b/src/joystick/darwin/SDL_sysjoystick_c.h @@ -68,5 +68,6 @@ struct joystick_hwdata }; typedef struct joystick_hwdata recDevice; - #endif /* SDL_JOYSTICK_IOKIT_H */ + +/* vi: set ts=4 sw=4 expandtab: */ diff --git a/src/joystick/linux/SDL_sysjoystick.c b/src/joystick/linux/SDL_sysjoystick.c index bd52b1808..38a53e190 100644 --- a/src/joystick/linux/SDL_sysjoystick.c +++ b/src/joystick/linux/SDL_sysjoystick.c @@ -81,7 +81,7 @@ static int IsJoystick(int fd, char *namebuf, const size_t namebuflen, SDL_JoystickGUID *guid) { struct input_id inpid; - Uint16 *guid16 = (Uint16 *) ((char *) &guid->data); + Uint16 *guid16 = (Uint16 *)guid->data; #if !SDL_USE_LIBUDEV /* When udev is enabled we only get joystick devices here, so there's no need to test them */ @@ -110,23 +110,23 @@ IsJoystick(int fd, char *namebuf, const size_t namebuflen, SDL_JoystickGUID *gui } #ifdef DEBUG_JOYSTICK - printf("Joystick: %s, bustype = %d, vendor = 0x%x, product = 0x%x, version = %d\n", namebuf, inpid.bustype, inpid.vendor, inpid.product, inpid.version); + printf("Joystick: %s, bustype = %d, vendor = 0x%.4x, product = 0x%.4x, version = %d\n", namebuf, inpid.bustype, inpid.vendor, inpid.product, inpid.version); #endif SDL_memset(guid->data, 0, sizeof(guid->data)); /* We only need 16 bits for each of these; space them out to fill 128. */ /* Byteswap so devices get same GUID on little/big endian platforms. */ - *(guid16++) = SDL_SwapLE16(inpid.bustype); - *(guid16++) = 0; + *guid16++ = SDL_SwapLE16(inpid.bustype); + *guid16++ = 0; - if (inpid.vendor && inpid.product && inpid.version) { - *(guid16++) = SDL_SwapLE16(inpid.vendor); - *(guid16++) = 0; - *(guid16++) = SDL_SwapLE16(inpid.product); - *(guid16++) = 0; - *(guid16++) = SDL_SwapLE16(inpid.version); - *(guid16++) = 0; + if (inpid.vendor && inpid.product) { + *guid16++ = SDL_SwapLE16(inpid.vendor); + *guid16++ = 0; + *guid16++ = SDL_SwapLE16(inpid.product); + *guid16++ = 0; + *guid16++ = SDL_SwapLE16(inpid.version); + *guid16++ = 0; } else { SDL_strlcpy((char*)guid16, namebuf, sizeof(guid->data) - 4); } diff --git a/src/joystick/windows/SDL_dinputjoystick.c b/src/joystick/windows/SDL_dinputjoystick.c index 7166075b1..6be8956ff 100644 --- a/src/joystick/windows/SDL_dinputjoystick.c +++ b/src/joystick/windows/SDL_dinputjoystick.c @@ -350,9 +350,12 @@ SDL_DINPUT_JoystickInit(void) static BOOL CALLBACK EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext) { + const Uint16 BUS_USB = 0x03; + const Uint16 BUS_BLUETOOTH = 0x05; JoyStick_DeviceData *pNewJoystick; JoyStick_DeviceData *pPrevJoystick = NULL; const DWORD devtype = (pdidInstance->dwDevType & 0xFF); + Uint16 *guid16; if (devtype == DI8DEVTYPE_SUPPLEMENTAL) { return DIENUM_CONTINUE; /* Ignore touchpads, etc. */ @@ -397,7 +400,24 @@ EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext) SDL_memcpy(&(pNewJoystick->dxdevice), pdidInstance, sizeof(DIDEVICEINSTANCE)); - SDL_memcpy(&pNewJoystick->guid, &pdidInstance->guidProduct, sizeof(pNewJoystick->guid)); + SDL_memset(pNewJoystick->guid.data, 0, sizeof(pNewJoystick->guid.data)); + + guid16 = (Uint16 *)pNewJoystick->guid.data; + if (SDL_memcmp(&pdidInstance->guidProduct.Data4[2], "VIDPID", 6) == 0) { + *guid16++ = SDL_SwapLE16(BUS_USB); + *guid16++ = 0; + *guid16++ = SDL_SwapLE16((Uint16)LOWORD(pdidInstance->guidProduct.Data1)); /* vendor */ + *guid16++ = 0; + *guid16++ = SDL_SwapLE16((Uint16)HIWORD(pdidInstance->guidProduct.Data1)); /* product */ + *guid16++ = 0; + *guid16++ = 0; /* version */ + *guid16++ = 0; + } else { + *guid16++ = SDL_SwapLE16(BUS_BLUETOOTH); + *guid16++ = 0; + SDL_strlcpy((char*)guid16, pNewJoystick->joystickname, sizeof(pNewJoystick->guid.data) - 4); + } + SDL_SYS_AddJoystickDevice(pNewJoystick); return DIENUM_CONTINUE; /* get next device, please */