diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c index e445fe53a..4d81495e7 100644 --- a/src/joystick/SDL_joystick.c +++ b/src/joystick/SDL_joystick.c @@ -2525,6 +2525,12 @@ static SDL_JoystickType SDL_GetJoystickGUIDType(SDL_JoystickGUID guid) return SDL_JOYSTICK_TYPE_THROTTLE; } +#ifdef SDL_JOYSTICK_HIDAPI + if (SDL_IsJoystickHIDAPI(guid)) { + return HIDAPI_GetJoystickTypeFromGUID(guid); + } +#endif /* SDL_JOYSTICK_HIDAPI */ + if (GuessControllerType(vendor, product) != k_eControllerType_UnknownNonSteamController) { return SDL_JOYSTICK_TYPE_GAMECONTROLLER; } diff --git a/src/joystick/hidapi/SDL_hidapijoystick.c b/src/joystick/hidapi/SDL_hidapijoystick.c index fd2ce7140..87bcfce78 100644 --- a/src/joystick/hidapi/SDL_hidapijoystick.c +++ b/src/joystick/hidapi/SDL_hidapijoystick.c @@ -688,6 +688,7 @@ HIDAPI_AddDevice(const struct SDL_hid_device_info *info, int num_children, SDL_H /* FIXME: Is there any way to tell whether this is a Bluetooth device? */ device->guid = SDL_CreateJoystickGUID(SDL_HARDWARE_BUS_USB, device->vendor_id, device->product_id, device->version, device->name, 'h', 0); + device->joystick_type = SDL_JOYSTICK_TYPE_GAMECONTROLLER; device->type = SDL_GetJoystickGameControllerProtocol(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol); if (num_children > 0) { @@ -1010,6 +1011,24 @@ HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, cons return result; } +SDL_JoystickType +HIDAPI_GetJoystickTypeFromGUID(SDL_JoystickGUID guid) +{ + SDL_HIDAPI_Device *device; + SDL_JoystickType type = SDL_JOYSTICK_TYPE_UNKNOWN; + + SDL_LockJoysticks(); + for (device = SDL_HIDAPI_devices; device; device = device->next) { + if (SDL_memcmp(&guid, &device->guid, sizeof(guid)) == 0) { + type = device->joystick_type; + break; + } + } + SDL_UnlockJoysticks(); + + return type; +} + SDL_GameControllerType HIDAPI_GetGameControllerTypeFromGUID(SDL_JoystickGUID guid) { diff --git a/src/joystick/hidapi/SDL_hidapijoystick_c.h b/src/joystick/hidapi/SDL_hidapijoystick_c.h index c653d15be..3b0e94904 100644 --- a/src/joystick/hidapi/SDL_hidapijoystick_c.h +++ b/src/joystick/hidapi/SDL_hidapijoystick_c.h @@ -73,6 +73,7 @@ typedef struct _SDL_HIDAPI_Device int interface_protocol; Uint16 usage_page; /* Available on Windows and Mac OS X */ Uint16 usage; /* Available on Windows and Mac OS X */ + SDL_JoystickType joystick_type; SDL_GameControllerType type; struct _SDL_HIDAPI_DeviceDriver *driver; @@ -145,6 +146,9 @@ extern SDL_bool HIDAPI_IsDeviceTypePresent(SDL_GameControllerType type); /* Return true if a HID device is present and supported as a joystick */ extern SDL_bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name); +/* Return the type of a joystick if it's present and supported */ +extern SDL_GameControllerType HIDAPI_GetJoystickTypeFromGUID(SDL_JoystickGUID guid); + /* Return the type of a game controller if it's present and supported */ extern SDL_GameControllerType HIDAPI_GetGameControllerTypeFromGUID(SDL_JoystickGUID guid);