diff --git a/test/CMakeLists.txt b/test/CMakeLists.txt index ab93f70aa..0dc7507af 100644 --- a/test/CMakeLists.txt +++ b/test/CMakeLists.txt @@ -134,37 +134,8 @@ endif() file(GLOB RESOURCE_FILES *.bmp *.wav *.hex moose.dat utf8.txt) file(COPY ${RESOURCE_FILES} DESTINATION ${CMAKE_CURRENT_BINARY_DIR}) -set(NEEDS_RESOURCES - testscale - testrendercopyex - controllermap - testyuv - testgamecontroller - testshape - testshader - testspriteminimal - testautomation - testcustomcursor - testrendertarget - testsprite2 - loopwave - loopwavequeue - testresample - testaudiohotplug - testmultiaudio - testime - testiconv - testoverlay2 - teststreaming - testviewport -) -if(NOT PSP) - set(NEEDS_RESOURCES ${NEEDS_RESOURCES} testnative) -endif() - if(PSP) - # Build EBOOT files if building for PSP - set(BUILD_EBOOT + set(NEEDS_RESOURCES testscale testrendercopyex controllermap @@ -181,6 +152,43 @@ if(PSP) testresample testaudiohotplug testmultiaudio + testiconv + testoverlay2 + teststreaming + testviewport + ) +else() + set(NEEDS_RESOURCES + testscale + testrendercopyex + controllermap + testyuv + testgamecontroller + testshape + testshader + testspriteminimal + testautomation + testcustomcursor + testrendertarget + testsprite2 + loopwave + loopwavequeue + testresample + testaudiohotplug + testmultiaudio + testime + testnative + testiconv + testoverlay2 + teststreaming + testviewport + ) +endif() + +if(PSP) + # Build EBOOT files if building for PSP + set(BUILD_EBOOT + ${NEEDS_RESOURCES} testoffscreen testbounds testgl2