From d0bd0e485585202ff7091378d51ac292a04e6863 Mon Sep 17 00:00:00 2001 From: Alex Szpakowski Date: Sat, 2 Jul 2016 13:38:31 -0300 Subject: [PATCH] iOS: Fix an OpenGL ES error when rotating the device if MSAA is used (thanks Cole Campbell!) Fixes bug #3378. --- src/video/uikit/SDL_uikitopenglview.m | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video/uikit/SDL_uikitopenglview.m b/src/video/uikit/SDL_uikitopenglview.m index 60c247e6a..aae7ee8f2 100644 --- a/src/video/uikit/SDL_uikitopenglview.m +++ b/src/video/uikit/SDL_uikitopenglview.m @@ -239,7 +239,7 @@ if (msaaRenderbuffer != 0) { glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer); - glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, GL_RGBA8, backingWidth, backingHeight); + glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight); } if (depthRenderbuffer != 0) {