From d8f66188d179215f555e0dcc5bddf67c1c09ad0a Mon Sep 17 00:00:00 2001 From: Edward Rudd Date: Tue, 20 Aug 2013 15:56:08 -0400 Subject: [PATCH] add missing SDL_bits.h from OS X framework - also add in headers to static and shared targets (for completeness) --- Xcode/SDL/SDL.xcodeproj/project.pbxproj | 424 ++++++++++++------------ 1 file changed, 214 insertions(+), 210 deletions(-) diff --git a/Xcode/SDL/SDL.xcodeproj/project.pbxproj b/Xcode/SDL/SDL.xcodeproj/project.pbxproj index 3757efde0..eec42cb08 100755 --- a/Xcode/SDL/SDL.xcodeproj/project.pbxproj +++ b/Xcode/SDL/SDL.xcodeproj/project.pbxproj @@ -392,7 +392,7 @@ 566CDE8F148F0AC200C5A9BB /* SDL_dropevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 566CDE8D148F0AC200C5A9BB /* SDL_dropevents_c.h */; }; 566CDE90148F0AC200C5A9BB /* SDL_dropevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 566CDE8E148F0AC200C5A9BB /* SDL_dropevents.c */; }; A77E6EB4167AB0A90010E40B /* SDL_gamecontroller.h in Headers */ = {isa = 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SDL_endian.h in Headers */, - AA7558131595D4D800BBD41B /* SDL_error.h in Headers */, - AA7558151595D4D800BBD41B /* SDL_events.h in Headers */, - AA7558171595D4D800BBD41B /* SDL_gesture.h in Headers */, - AA7558191595D4D800BBD41B /* SDL_haptic.h in Headers */, - AA75581B1595D4D800BBD41B /* SDL_hints.h in Headers */, - AA75581F1595D4D800BBD41B /* SDL_joystick.h in Headers */, - AA7558211595D4D800BBD41B /* SDL_keyboard.h in Headers */, - AA7558231595D4D800BBD41B /* SDL_keycode.h in Headers */, - AA7558251595D4D800BBD41B /* SDL_loadso.h in Headers */, - AA7558271595D4D800BBD41B /* SDL_log.h in Headers */, - AA7558291595D4D800BBD41B /* SDL_main.h in Headers */, - AA75582B1595D4D800BBD41B /* SDL_mouse.h in Headers */, - AA75582D1595D4D800BBD41B /* SDL_mutex.h in Headers */, - AA75582F1595D4D800BBD41B /* SDL_name.h in Headers */, - AA7558311595D4D800BBD41B /* SDL_opengl.h in Headers */, - AA7558331595D4D800BBD41B /* SDL_opengles.h in Headers */, - AA7558351595D4D800BBD41B /* SDL_opengles2.h 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AA7558591595D4D800BBD41B /* SDL_types.h in Headers */, - AA75585B1595D4D800BBD41B /* SDL_version.h in Headers */, - AA75585D1595D4D800BBD41B /* SDL_video.h in Headers */, - AA75585F1595D4D800BBD41B /* SDL.h in Headers */, AABCC38E164063D200AB8930 /* SDL_cocoamessagebox.h in Headers */, - A77E6EB5167AB0A90010E40B /* SDL_gamecontroller.h in Headers */, - AADA5B8816CCAB3000107CF7 /* SDL_bits.h in Headers */, D55A1B85179F278E00625D7C /* SDL_cocoamousetap.h in Headers */, ); runOnlyForDeploymentPostprocessing = 0; @@ -2007,6 +2010,59 @@ isa = PBXHeadersBuildPhase; buildActionMask = 2147483647; files = ( + DB313FC817554B71006C0E22 /* begin_code.h in Headers */, + DB313FC917554B71006C0E22 /* close_code.h in Headers */, + DB313FF917554B71006C0E22 /* SDL.h in Headers */, + DB313FCA17554B71006C0E22 /* SDL_assert.h in Headers */, + DB313FCB17554B71006C0E22 /* SDL_atomic.h in Headers */, + DB313FCC17554B71006C0E22 /* SDL_audio.h in Headers */, + DB313FFC17554B71006C0E22 /* SDL_bits.h in Headers */, + DB313FCD17554B71006C0E22 /* SDL_blendmode.h in Headers */, + DB313FCE17554B71006C0E22 /* SDL_clipboard.h in Headers */, + DB313FD017554B71006C0E22 /* SDL_config.h in Headers */, + DB313FCF17554B71006C0E22 /* SDL_config_macosx.h in Headers */, + DB313FD117554B71006C0E22 /* SDL_copying.h in Headers */, + DB313FD217554B71006C0E22 /* SDL_cpuinfo.h in Headers */, + DB313FD317554B71006C0E22 /* SDL_endian.h in Headers */, + DB313FD417554B71006C0E22 /* SDL_error.h in Headers */, + DB313FD517554B71006C0E22 /* SDL_events.h in Headers */, + DB313FFB17554B71006C0E22 /* SDL_gamecontroller.h in Headers */, + DB313FD617554B71006C0E22 /* SDL_gesture.h in Headers */, + DB313FD717554B71006C0E22 /* SDL_haptic.h in Headers */, + DB313FD817554B71006C0E22 /* SDL_hints.h in Headers */, + DB313FD917554B71006C0E22 /* SDL_joystick.h in Headers */, + DB313FDA17554B71006C0E22 /* SDL_keyboard.h in Headers */, + DB313FDB17554B71006C0E22 /* SDL_keycode.h in Headers */, + DB313FDC17554B71006C0E22 /* 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