diff --git a/src/video/wayland/SDL_waylandkeyboard.c b/src/video/wayland/SDL_waylandkeyboard.c index 3695e1ec0..e87f7519c 100644 --- a/src/video/wayland/SDL_waylandkeyboard.c +++ b/src/video/wayland/SDL_waylandkeyboard.c @@ -140,7 +140,7 @@ Wayland_SetTextInputRect(_THIS, SDL_Rect *rect) SDL_bool Wayland_HasScreenKeyboardSupport(_THIS) { - /* In reality we just want to return tru when the screen keyboard is the + /* In reality we just want to return true when the screen keyboard is the * _only_ way to get text input. So, in addition to checking for the text * input protocol, make sure we don't have any physical keyboards either. */