diff --git a/src/render/psp/SDL_render_psp.c b/src/render/psp/SDL_render_psp.c index 4b7d00478..fe4585e7d 100644 --- a/src/render/psp/SDL_render_psp.c +++ b/src/render/psp/SDL_render_psp.c @@ -722,10 +722,10 @@ PSP_QueueCopyEx(SDL_Renderer * renderer, SDL_RenderCommand *cmd, SDL_Texture * t MathSincos(degToRad(angle), &s, &c); - float cw = c * width; - float sw = s * width; - float ch = c * height; - float sh = s * height; + cw = c * width; + sw = s * width; + ch = c * height; + sh = s * height; if (flip & SDL_FLIP_VERTICAL) { Swap(&v0, &v1);