Expose the EGL display and window for Vivante SDL windows

This commit is contained in:
Sam Lantinga
2016-01-16 21:58:49 -08:00
parent 0a1999dfd2
commit e5d575b933
3 changed files with 23 additions and 5 deletions

View File

@@ -366,12 +366,13 @@ VIVANTE_HideWindow(_THIS, SDL_Window * window)
SDL_bool
VIVANTE_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
{
/*
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
SDL_DisplayData *displaydata = SDL_GetDisplayDriverData(0);
if (info->version.major == SDL_MAJOR_VERSION &&
info->version.minor == SDL_MINOR_VERSION) {
info->subsystem = SDL_SYSWM_VIVANTE;
info->info.vivante.display = displaydata->native_display;
info->info.vivante.window = data->native_window;
return SDL_TRUE;
} else {
@@ -379,9 +380,6 @@ VIVANTE_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
return SDL_FALSE;
}
*/
SDL_Unsupported();
return SDL_FALSE;
}
/*****************************************************************************/