From f1582f549be33b8c74219fffc12747a6c0236b56 Mon Sep 17 00:00:00 2001 From: Sylvain Date: Mon, 22 Nov 2021 11:27:40 +0100 Subject: [PATCH] Fix comment --- test/testgles2_sdf.c | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/test/testgles2_sdf.c b/test/testgles2_sdf.c index 4a63863a5..8b51cd130 100644 --- a/test/testgles2_sdf.c +++ b/test/testgles2_sdf.c @@ -163,11 +163,10 @@ process_shader(GLuint *shader, const char * source, GLint shader_type) } /* Notes on a_angle: - * It is a vector containing sine and cosine for rotation matrix - * To get correct rotation for most cases when a_angle is disabled SDL_cos - value is decremented by 1.0 to get proper output with 0.0 which is - default value -*/ + * It is a vector containing sine and cosine for rotation matrix + * To get correct rotation for most cases when a_angle is disabled cosine + * value is decremented by 1.0 to get proper output with 0.0 which is default value + */ static const Uint8 GLES2_VertexSrc_Default_[] = " \ uniform mat4 u_projection; \ attribute vec2 a_position; \