diff --git a/src/core/windows/SDL_xinput.c b/src/core/windows/SDL_xinput.c index 06d54aa11..b0963d0f4 100644 --- a/src/core/windows/SDL_xinput.c +++ b/src/core/windows/SDL_xinput.c @@ -82,6 +82,10 @@ WIN_LoadXInputDLL(void) return 0; /* already loaded */ } + /* NOTE: Don't load XinputUap.dll + * This is XInput emulation over Windows.Gaming.Input, and has all the + * limitations of that API (no devices at startup, no background input, etc.) + */ version = (1 << 16) | 4; s_pXInputDLL = LoadLibrary(L"XInput1_4.dll"); /* 1.4 Ships with Windows 8. */ if (!s_pXInputDLL) {