Remove almost all instances of "volatile" keyword.

As Tiffany pointed out in Bugzilla, volatile is not useful for thread safety:

https://software.intel.com/en-us/blogs/2007/11/30/volatile-almost-useless-for-multi-threaded-programming/

Some of these volatiles didn't need to be, some were otherwise protected by
spinlocks or mutexes, and some got moved over to SDL_atomic_t data, etc.

Fixes Bugzilla #3220.
This commit is contained in:
Ryan C. Gordon
2016-01-03 06:50:50 -05:00
parent 21f66ea295
commit fa8c83c1c1
11 changed files with 66 additions and 72 deletions

View File

@@ -50,7 +50,7 @@ static void Android_GetWindowCoordinates(float x, float y,
*window_y = (int)(y * window_h);
}
static volatile SDL_bool separate_mouse_and_touch = SDL_FALSE;
static SDL_bool separate_mouse_and_touch = SDL_FALSE;
static void
SeparateEventsHintWatcher(void *userdata, const char *name,