Sylvain Becker
4aebad77bd
SDL_SoftStretchLowerLinear: try to make xcode buildbot compile (Bug 5313)
2020-12-23 22:50:50 +01:00
Sylvain Becker
8e20376f1a
SDL_SoftStretchLinear: use SDL_INLINE (bug 5313)
2020-12-23 22:09:01 +01:00
Sylvain Becker
7b8d5b7dc3
SDL_SoftStretchLinear: fix implicit conversion (bug 5313)
2020-12-23 22:02:28 +01:00
Sylvain Becker
ae8a270f61
Add SDL_SoftStretchLowerLinear() (Bug 5313)
2020-12-23 21:37:40 +01:00
Sylvain Becker
050ee9a410
Split SDL_SoftStretch in Lower and Uppler functions (Bug 5313)
2020-12-23 21:32:01 +01:00
Sam Lantinga
a8780c6a28
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
Sam Lantinga
5e13087b0f
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
Sam Lantinga
e3cc5b2c6b
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
Sam Lantinga
9a73909bbd
Fixed bug 3808 - fix a typo in SDL_stretch.c
...
Ozkan Sezer
The following patch fixes a minor _MSC_VER typo in SDL_stretch.c,
and also does a tiny tidy-up for assembly opcodes cpp checks.
2017-09-09 08:20:56 -07:00
Philipp Wiesemann
266816b4aa
Removed newlines from error messages.
2017-03-26 21:00:19 +02:00
Sam Lantinga
45b774e3f7
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
Sam Lantinga
42065e785d
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
Philipp Wiesemann
0e45984fa0
Fixed crash if initialization of EGL failed but was tried again later.
...
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00