Debug ARM Debug Win32 Debug x64 Release ARM Release Win32 Release x64 true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true {aeaea3a2-d4e6-45b1-8ec6-53d84287fc14} Win32Proj SDL2-WinRT80 SDL_VS2012_WinRT en-US 11.0 true DynamicLibrary true v110 DynamicLibrary true v110 DynamicLibrary true v110 DynamicLibrary false true v110 DynamicLibrary false true v110 DynamicLibrary false true v110 false false SDL2 Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\ false false SDL2 Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\ false false SDL2 Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\ false false SDL2 Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\ false false SDL2 Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\ false false SDL2 Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\ NotUsing false ..\..\include;%(AdditionalIncludeDirectories) _WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions) Console false false xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies) NotUsing false ..\..\include;%(AdditionalIncludeDirectories) _WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions) Console false false xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies) NotUsing false ..\..\include;%(AdditionalIncludeDirectories) _WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions) Console false false xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies) NotUsing false ..\..\include;%(AdditionalIncludeDirectories) _WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions) Console false false xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies) NotUsing false ..\..\include;%(AdditionalIncludeDirectories) _WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions) Console false false xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies) NotUsing false ..\..\include;%(AdditionalIncludeDirectories) _WINDLL;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions) Console false false xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)