Debug
Win32
Debug
x64
Release
Win32
Release
x64
testgamecontroller
testgamecontroller
{55812185-D13C-4022-9C81-32E0F4A08336}
Application
false
v120
Application
false
MultiByte
v120
Application
false
v120
Application
false
v120
<_ProjectFileVersion>10.0.30319.1
$(Platform)\$(Configuration)\
$(Platform)\$(Configuration)\
$(Platform)\$(Configuration)\
$(Platform)\$(Configuration)\
false
false
$(Platform)\$(Configuration)\
$(Platform)\$(Configuration)\
$(Platform)\$(Configuration)\
$(Platform)\$(Configuration)\
true
true
NDEBUG;%(PreprocessorDefinitions)
true
true
Win32
OnlyExplicitInline
..\..\..\include;%(AdditionalIncludeDirectories)
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
MultiThreadedDLL
true
Level3
true
Default
NDEBUG;%(PreprocessorDefinitions)
0x0409
true
Windows
copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
copy "$(SolutionDir)\..\test\controllermap.bmp" "$(ProjectDir)\controllermap.bmp"
copy "$(SolutionDir)\..\test\button.bmp" "$(ProjectDir)\button.bmp"
copy "$(SolutionDir)\..\test\axis.bmp" "$(ProjectDir)\axis.bmp"
Copy SDL and resources
NDEBUG;%(PreprocessorDefinitions)
true
true
OnlyExplicitInline
..\..\..\include;%(AdditionalIncludeDirectories)
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
MultiThreadedDLL
true
Level3
true
Default
NDEBUG;%(PreprocessorDefinitions)
0x0409
true
Windows
copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
copy "$(SolutionDir)\..\test\controllermap.bmp" "$(ProjectDir)\controllermap.bmp"
copy "$(SolutionDir)\..\test\button.bmp" "$(ProjectDir)\button.bmp"
copy "$(SolutionDir)\..\test\axis.bmp" "$(ProjectDir)\axis.bmp"
Copy SDL and resources
_DEBUG;%(PreprocessorDefinitions)
true
true
Win32
Disabled
..\..\..\include;%(AdditionalIncludeDirectories)
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
MultiThreadedDebugDLL
Level3
true
EditAndContinue
Default
_DEBUG;%(PreprocessorDefinitions)
0x0409
true
true
Windows
copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
copy "$(SolutionDir)\..\test\controllermap.bmp" "$(ProjectDir)\controllermap.bmp"
copy "$(SolutionDir)\..\test\button.bmp" "$(ProjectDir)\button.bmp"
copy "$(SolutionDir)\..\test\axis.bmp" "$(ProjectDir)\axis.bmp"
Copy SDL and resources
_DEBUG;%(PreprocessorDefinitions)
true
true
Disabled
..\..\..\include;%(AdditionalIncludeDirectories)
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
MultiThreadedDebugDLL
Level3
true
ProgramDatabase
Default
_DEBUG;%(PreprocessorDefinitions)
0x0409
true
true
Windows
copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
copy "$(SolutionDir)\..\test\controllermap.bmp" "$(ProjectDir)\controllermap.bmp"
copy "$(SolutionDir)\..\test\button.bmp" "$(ProjectDir)\button.bmp"
copy "$(SolutionDir)\..\test\axis.bmp" "$(ProjectDir)\axis.bmp"
Copy SDL and resources