/* Simple DirectMedia Layer Copyright (C) 1997-2018 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "../../SDL_internal.h" #if SDL_VIDEO_DRIVER_SWITCH #include #include "SDL_timer.h" #include "SDL_events.h" #include "SDL_log.h" #include "SDL_mouse.h" #include "SDL_switchvideo.h" #include "SDL_switchmouse_c.h" #include "../../events/SDL_mouse_c.h" static uint64_t prev_buttons = 0; static uint64_t last_timestamp = 0; const uint64_t mouse_read_interval = 15; // in ms static int SWITCH_SetRelativeMouseMode(SDL_bool enabled) { return 0; } void SWITCH_InitMouse(void) { SDL_Mouse *mouse = SDL_GetMouse(); mouse->SetRelativeMouseMode = SWITCH_SetRelativeMouseMode; hidInitializeMouse(); } void SWITCH_PollMouse(void) { SDL_Window *window = SDL_GetFocusWindow(); HidMouseState mouse_state; size_t state_count; uint64_t changed_buttons; uint64_t timestamp; int dx, dy; // We skip polling mouse if no window is created if (window == NULL) return; state_count = hidGetMouseStates(&mouse_state, 1); changed_buttons = mouse_state.buttons ^ prev_buttons; if (changed_buttons & HidMouseButton_Left) { if (prev_buttons & HidMouseButton_Left) SDL_SendMouseButton(window, 0, SDL_RELEASED, SDL_BUTTON_LEFT); else SDL_SendMouseButton(window, 0, SDL_PRESSED, SDL_BUTTON_LEFT); } if (changed_buttons & HidMouseButton_Right) { if (prev_buttons & HidMouseButton_Right) SDL_SendMouseButton(window, 0, SDL_RELEASED, SDL_BUTTON_RIGHT); else SDL_SendMouseButton(window, 0, SDL_PRESSED, SDL_BUTTON_RIGHT); } if (changed_buttons & HidMouseButton_Middle) { if (prev_buttons & HidMouseButton_Middle) SDL_SendMouseButton(window, 0, SDL_RELEASED, SDL_BUTTON_MIDDLE); else SDL_SendMouseButton(window, 0, SDL_PRESSED, SDL_BUTTON_MIDDLE); } prev_buttons = mouse_state.buttons; timestamp = SDL_GetTicks(); if (SDL_TICKS_PASSED(timestamp, last_timestamp + mouse_read_interval)) { // if hidMouseRead is called once per frame, a factor two on the velocities // results in approximately the same mouse motion as reported by mouse_pos.x and mouse_pos.y // but without the clamping to 1280 x 720 if(state_count > 0) { dx = mouse_state.delta_x * 2; dy = mouse_state.delta_y * 2; if (dx || dy) { SDL_SendMouseMotion(window, 0, 1, dx, dy); } } last_timestamp = timestamp; } } void SWITCH_QuitMouse(void) { } #endif /* SDL_VIDEO_DRIVER_SWITCH */ /* vi: set ts=4 sw=4 expandtab: */