/* Simple DirectMedia Layer Copyright (C) 1997-2022 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "../../SDL_internal.h" #if SDL_VIDEO_DRIVER_NGAGE /* Being a ngage driver, there's no event stream. We just define stubs for most of the API. */ #ifdef __cplusplus extern "C" { #endif #include "../../events/SDL_events_c.h" #include "../../events/SDL_keyboard_c.h" #ifdef __cplusplus } #endif #include "SDL_ngagevideo.h" #include "SDL_ngageevents_c.h" int HandleWsEvent(_THIS, const TWsEvent& aWsEvent); void NGAGE_PumpEvents(_THIS) { SDL_VideoData *phdata = (SDL_VideoData*)_this->driverdata; while (phdata->NGAGE_WsEventStatus != KRequestPending) { phdata->NGAGE_WsSession.GetEvent(phdata->NGAGE_WsEvent); HandleWsEvent(_this, phdata->NGAGE_WsEvent); phdata->NGAGE_WsEventStatus = KRequestPending; phdata->NGAGE_WsSession.EventReady(&phdata->NGAGE_WsEventStatus); } } /*****************************************************************************/ /* Internal */ /*****************************************************************************/ #include #include extern void DisableKeyBlocking(_THIS); extern void RedrawWindowL(_THIS); TBool isCursorVisible = EFalse; static SDL_Scancode ConvertScancode(_THIS, int key) { SDL_Keycode keycode; switch(key) { case EStdKeyBackspace: // Clear key keycode = SDLK_BACKSPACE; break; case 0x31: // 1 keycode = SDLK_1; break; case 0x32: // 2 keycode = SDLK_2; break; case 0x33: // 3 keycode = SDLK_3; break; case 0x34: // 4 keycode = SDLK_4; break; case 0x35: // 5 keycode = SDLK_5; break; case 0x36: // 6 keycode = SDLK_6; break; case 0x37: // 7 keycode = SDLK_7; break; case 0x38: // 8 keycode = SDLK_8; break; case 0x39: // 9 keycode = SDLK_9; break; case 0x30: // 0 keycode = SDLK_0; break; case 0x2a: // Asterisk keycode = SDLK_ASTERISK; break; case EStdKeyHash: // Hash keycode = SDLK_HASH; break; case EStdKeyDevice0: // Left softkey keycode = SDLK_SOFTLEFT; break; case EStdKeyDevice1: // Right softkey keycode = SDLK_SOFTRIGHT; break; case EStdKeyApplication0: // Call softkey keycode = SDLK_CALL; break; case EStdKeyApplication1: // End call softkey keycode = SDLK_ENDCALL; break; case EStdKeyDevice3: // Middle softkey keycode = SDLK_SELECT; break; case EStdKeyUpArrow: // Up arrow keycode = SDLK_UP; break; case EStdKeyDownArrow: // Down arrow keycode = SDLK_DOWN; break; case EStdKeyLeftArrow: // Left arrow keycode = SDLK_LEFT; break; case EStdKeyRightArrow: // Right arrow keycode = SDLK_RIGHT; break; default: keycode = SDLK_UNKNOWN; break; } return SDL_GetScancodeFromKey(keycode); } int HandleWsEvent(_THIS, const TWsEvent& aWsEvent) { SDL_VideoData *phdata = (SDL_VideoData*)_this->driverdata; int posted = 0; switch (aWsEvent.Type()) { case EEventKeyDown: /* Key events */ SDL_SendKeyboardKey(SDL_PRESSED, ConvertScancode(_this, aWsEvent.Key()->iScanCode)); break; case EEventKeyUp: /* Key events */ SDL_SendKeyboardKey(SDL_RELEASED, ConvertScancode(_this, aWsEvent.Key()->iScanCode)); break; case EEventFocusGained: /* SDL window got focus */ phdata->NGAGE_IsWindowFocused = ETrue; /* Draw window background and screen buffer */ DisableKeyBlocking(_this); RedrawWindowL(_this); break; case EEventFocusLost: /* SDL window lost focus */ { phdata->NGAGE_IsWindowFocused = EFalse; RWsSession s; s.Connect(); RWindowGroup g(s); g.Construct(TUint32(&g), EFalse); g.EnableReceiptOfFocus(EFalse); RWindow w(s); w.Construct(g, TUint32(&w)); w.SetExtent(TPoint(0, 0), phdata->NGAGE_WsWindow.Size()); w.SetOrdinalPosition(0); w.Activate(); w.Close(); g.Close(); s.Close(); break; } case EEventModifiersChanged: break; default: break; } return posted; } #endif /* SDL_VIDEO_DRIVER_NGAGE */ /* vi: set ts=4 sw=4 expandtab: */