-- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> -- -- This software is provided 'as-is', without any express or implied -- warranty. In no event will the authors be held liable for any damages -- arising from the use of this software. -- -- Permission is granted to anyone to use this software for any purpose, -- including commercial applications, and to alter it and redistribute it -- freely. -- -- Meta-build system using premake created and maintained by -- Benjamin Henning <b.henning@digipen.edu> --[[ testshader.lua This file defines the testshader test project. It depends on the SDL2main and SDL2 projects. It will not build on iOS or Cygwin. This project has a dependency on OpenGL. ]] SDL_project "testshader" SDL_kind "ConsoleApp" SDL_notos "ios|cygwin" SDL_language "C" SDL_sourcedir "../test" SDL_projectLocation "tests" -- a list of items to copy from the sourcedir to the destination SDL_copy { "icon.bmp" } SDL_projectDependencies { "SDL2main", "SDL2" } SDL_defines { "HAVE_OPENGL" } SDL_dependency "OpenGL" -- opengl is platform independent SDL_depfunc "OpenGL" SDL_files { "/testshader.*" }