name: Build (MSVC) on: [push, pull_request] jobs: Build: name: ${{ matrix.platform.name }} runs-on: windows-latest strategy: fail-fast: false matrix: platform: - { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64' } - { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32' } - { name: Windows static VCRT (x64), flags: -A x64 -DSDL_FORCE_STATIC_VCRT=ON } - { name: Windows static VCRT (x86), flags: -A Win32 -DSDL_FORCE_STATIC_VCRT=ON } - { name: Windows (clang-cl x64), flags: -T ClangCL -A x64 } - { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32 } - { name: Windows (ARM), flags: -A ARM } - { name: Windows (ARM64), flags: -A ARM64 } - { name: UWP (x64), flags: -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DSDL_TEST=OFF, project: VisualC-WinRT/SDL-UWP.sln, projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0' } steps: - uses: actions/checkout@v2 - name: Configure CMake run: cmake -B build -DSDL_TEST=ON ${{ matrix.platform.flags }} - name: Build CMake run: cmake --build build/ --config Release --parallel - name: Add msbuild to PATH if: ${{ matrix.platform.project != '' }} uses: microsoft/setup-msbuild@v1.0.2 - name: Build msbuild if: ${{ matrix.platform.project != '' }} run: msbuild ${{ matrix.platform.project }} /m /p:BuildInParallel=true /p:Configuration=Release ${{ matrix.platform.projectflags }}