//#include "pch.h" // The app's C-style main will be passed into SDL.dll as a function // pointer, and called at the appropriate time. typedef int (*SDLmain_MainFunction)(int, char **); extern __declspec(dllimport) int SDL_WinRT_RunApplication(SDLmain_MainFunction mainFunction); extern "C" int SDL_main(int, char **); [Platform::MTAThread] int main(Platform::Array^) { return SDL_WinRT_RunApplication(SDL_main); }