#include "gx.hpp" void GXSetNumIndStages(u8 num) { update_gx_state(g_gxState.numIndStages, num); } void GXSetIndTexOrder(GXIndTexStageID indStage, GXTexCoordID texCoord, GXTexMapID texMap) { auto& stage = g_gxState.indStages[indStage]; update_gx_state(stage.texCoordId, texCoord); update_gx_state(stage.texMapId, texMap); } void GXSetIndTexCoordScale(GXIndTexStageID indStage, GXIndTexScale scaleS, GXIndTexScale scaleT) { auto& stage = g_gxState.indStages[indStage]; update_gx_state(stage.scaleS, scaleS); update_gx_state(stage.scaleT, scaleT); } void GXSetIndTexMtx(GXIndTexMtxID id, const void* offset, s8 scaleExp) { CHECK(id >= GX_ITM_0 && id <= GX_ITM_2, "invalid ind tex mtx ID {}", static_cast(id)); update_gx_state(g_gxState.indTexMtxs[id - 1], {*reinterpret_cast*>(offset), scaleExp}); } void GXSetTevIndirect(GXTevStageID tevStage, GXIndTexStageID indStage, GXIndTexFormat fmt, GXIndTexBiasSel biasSel, GXIndTexMtxID matrixSel, GXIndTexWrap wrapS, GXIndTexWrap wrapT, GXBool addPrev, GXBool indLod, GXIndTexAlphaSel alphaSel) { auto& stage = g_gxState.tevStages[tevStage]; update_gx_state(stage.indTexStage, indStage); update_gx_state(stage.indTexFormat, fmt); update_gx_state(stage.indTexBiasSel, biasSel); update_gx_state(stage.indTexAlphaSel, alphaSel); update_gx_state(stage.indTexMtxId, matrixSel); update_gx_state(stage.indTexWrapS, wrapS); update_gx_state(stage.indTexWrapT, wrapT); update_gx_state(stage.indTexAddPrev, addPrev); update_gx_state(stage.indTexUseOrigLOD, indLod); } void GXSetTevDirect(GXTevStageID stageId) { auto& stage = g_gxState.tevStages[stageId]; // TODO is this right? update_gx_state(stage.indTexStage, GX_INDTEXSTAGE0); update_gx_state(stage.indTexFormat, GX_ITF_8); update_gx_state(stage.indTexBiasSel, GX_ITB_NONE); update_gx_state(stage.indTexAlphaSel, GX_ITBA_OFF); update_gx_state(stage.indTexMtxId, GX_ITM_OFF); update_gx_state(stage.indTexWrapS, GX_ITW_OFF); update_gx_state(stage.indTexWrapT, GX_ITW_OFF); update_gx_state(stage.indTexUseOrigLOD, false); update_gx_state(stage.indTexAddPrev, false); } void GXSetTevIndWarp(GXTevStageID tevStage, GXIndTexStageID indStage, GXBool signedOffsets, GXBool replaceMode, GXIndTexMtxID matrixSel) { const auto wrap = replaceMode ? GX_ITW_0 : GX_ITW_OFF; const auto biasSel = signedOffsets ? GX_ITB_STU : GX_ITB_NONE; GXSetTevIndirect(tevStage, indStage, GX_ITF_8, biasSel, matrixSel, wrap, wrap, false, false, GX_ITBA_OFF); } // TODO GXSetTevIndTile // TODO GXSetTevIndBumpST // TODO GXSetTevIndBumpXYZ // TODO GXSetTevIndRepeat