dawn-cmake/test/tint/builtins/gen/literal/dpdy/feb40f.wgsl.expected.glsl

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#version 310 es
precision mediump float;
void dpdy_feb40f() {
vec3 res = dFdy(vec3(1.0f));
}
void fragment_main() {
dpdy_feb40f();
}
void main() {
fragment_main();
return;
}