dawn-cmake/test/tint/builtins/gen/literal/dpdyFine/1fb7ab.wgsl.expected.wgsl

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WebGPU Shading Language
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fn dpdyFine_1fb7ab() {
var res : vec3<f32> = dpdyFine(vec3<f32>(1.0f));
}
@fragment
fn fragment_main() {
dpdyFine_1fb7ab();
}