dawn-cmake/test/tint/builtins/gen/literal/pack2x16snorm/6c169b.wgsl.expected.dxc.hlsl

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HLSL
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uint tint_pack2x16snorm(float2 param_0) {
int2 i = int2(round(clamp(param_0, -1.0, 1.0) * 32767.0)) & 0xffff;
return asuint(i.x | i.y << 16);
}
void pack2x16snorm_6c169b() {
uint res = tint_pack2x16snorm((0.0f).xx);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
pack2x16snorm_6c169b();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
pack2x16snorm_6c169b();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
pack2x16snorm_6c169b();
return;
}