dawn-cmake/test/tint/statements/assign/phony/storage_buffer.wgsl

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WebGPU Shading Language
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struct S {
i : i32,
};
@binding(0) @group(0) var<storage, read_write> s : S;
@compute @workgroup_size(1)
fn main() {
_ = s;
_ = s.i;
}